Difference between revisions of "Barkskin (spell)"

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[[File:Barkskin (spell).jpg|right|560px|thumb]]
 
[[File:Barkskin (spell).jpg|right|560px|thumb]]
'''Barkskin''' covers the recipient's body with living tree bark, providing an unusual form of protection against [[Attacking in Combat|attacks]], the [[Temperature Grades|weather]] and dangers from [[Dehydration|dehydration]].
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'''Barkskin''' covers the recipient's body with living tree bark, providing an unusual form of protection against [[Attacking in Combat|attacks]], the weather and dangers from [[Dehydration|dehydration]].
  
 
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Barkskin improves the character's '''[[Armour Class|armour class]] by 2 points''', thus reducing the chance of being hit.  Because of the tough, natural construction of the bark, the spell also provides a '''+2 [[Saving Throws|saving throw]]''' against attacks causing [[Damage (hit points)|damage]] to the body.
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Barkskin improves the recipient's '''[[Armour Class|armour class]] by 2 points''', thus reducing the chance of being hit.  Because of the tough, woody construction of the bark, the spell also provides a '''+2 [[Saving Throws|saving throw]]''' against attacks causing [[Damage (hit points)|damage]] to the body.
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== Temperature ==
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As the bark covering provides a natural insulation against the elements, while so covered, the recipient can treat unpleasant extremes of weather as two [[Temperature Grades|grades]] closer to "[[Pleasant Conditions|pleasant conditions]]."  Thus, if the recipient were exposed to "[[Frosty Conditions|frosty]]" weather, it would seem to be "[[Brisk Conditions|brisk]]," a good twenty degrees fahrenheit warmer.  Likewise, "[[Sweltering Conditions|sweltering]]" weather would be reduced to [[Balmy Conditions|balmy]], some 20 degrees cooler.
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Moreover, the recipient loses bodily fluids through sweat at one half normal speed; while this may be a very minor benefit over a period of a few minutes, this might spell the difference between survival and death, if the character's forced to perform a critical action under a dangerously hot sun.
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[[Category: Druidical Spells]]

Revision as of 21:10, 28 December 2021

Barkskin (spell).jpg

Barkskin covers the recipient's body with living tree bark, providing an unusual form of protection against attacks, the weather and dangers from dehydration.

Barkskin
Range touch
Duration 5 rounds per level
Area of Effect 1 creature
Casting Time 1 round
Saving Throw none
Level druid (2nd)

Barkskin improves the recipient's armour class by 2 points, thus reducing the chance of being hit. Because of the tough, woody construction of the bark, the spell also provides a +2 saving throw against attacks causing damage to the body.

Temperature

As the bark covering provides a natural insulation against the elements, while so covered, the recipient can treat unpleasant extremes of weather as two grades closer to "pleasant conditions." Thus, if the recipient were exposed to "frosty" weather, it would seem to be "brisk," a good twenty degrees fahrenheit warmer. Likewise, "sweltering" weather would be reduced to balmy, some 20 degrees cooler.

Moreover, the recipient loses bodily fluids through sweat at one half normal speed; while this may be a very minor benefit over a period of a few minutes, this might spell the difference between survival and death, if the character's forced to perform a critical action under a dangerously hot sun.