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- ...though most leaders are of the fighter class, '''any''' [[Character Class|character class]] may potentially yield a leader, so long as they have studied [[Judg == Generation ==3 KB (438 words) - 23:57, 6 July 2022
- == Generation == ...|ability stats]] for a sub-chief [[Non-player Characters (NPCs)|non-player character]], roll 4d6 (discarding lowest die) '''four''' times and 3d6 '''twice''' ti4 KB (537 words) - 15:35, 16 April 2022
- ...ost or all the [[Sage Study|studies]] available to their [[Character Class|character class]], with the highest [[Knowledge Points|knowledge]] in those studies a == Generation ==4 KB (691 words) - 23:00, 14 July 2022
- ...his is because the mother’s race will prove to be dominant after the first generation, so that the offspring of a half-elf will be either human or elf, with mere ...[[Sword (weapon form)|sword]]. Whichever the player chooses, the half-elf character will have a +1 bonus [[Roll to Hit|to hit]] with that weapon (but not both)3 KB (550 words) - 20:24, 11 December 2021
- |+Starting Age for Character Classes by Race .... Where "na" appears, it is because that class is "not available" to that character race.9 KB (1,406 words) - 05:41, 13 January 2024
- An [[Ability Stats|ability stat]], the measure of the character’s ability to discern the best course of action according to their common ...t a character with a wisdom of 14 would gain two 1st level spells, while a character with a 17 wisdom would gain a 3rd level, two 2nd level and two 1st level sp11 KB (1,716 words) - 19:04, 11 November 2023
- Links to this page, and throughout this wiki to other dungeon generation pages, include the "RWG" designation and will be categorized under "Random ...de, shallow rivers. Sea trade is rare, as the ocean tends to be arctic in character, and primarily for the purpose of shipping timber, furs and fish.13 KB (2,075 words) - 01:39, 29 June 2024
- ...owever many [[Combat Round|combat rounds]] it takes. During this time, the character cannot engage in any other actions. As with the 'guardroom', roll to determ ...ant. There's a 50% chance that it will include a leader that is a levelled character.28 KB (4,367 words) - 21:48, 11 June 2024
- [[File:Character-background.jpg|right|525px|thumb]] ...eries of random rolls designed to outline a new [[Player Characters|player character's]] basic characteristics and idiosyncracies resulting from cultural herita276 KB (42,529 words) - 18:03, 30 May 2024