Continual Light (spell)
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Range | cleric, 120 ft.; illusionist, 60 ft. |
Duration | permanent |
Area of Effect | 60 ft. diameter globe |
Casting Time | 2 rounds |
Saving Throw | none |
Level | cleric (3rd); illusionist (3rd); mage (3rd) |
Creates the same effect as the light spell, in that light replaces darkness so that the area of effect is as bright as day. Like light, the spell is cast upon a specific point or location.
The reverse of the spell, continual dark, creates the effect of the darkness, 15 foot radius spell, except that it is half the area of effect described above, creating a 30’ circle.