Frog (large)
Species | amphibian (beelzebufo ampinga) |
No. Appearing | 5–40 |
Behaviour | presocial |
Range | jungle, limnetic, rainforest |
Size | 31 in. at head |
Weight | 50–70 lbs. |
Intelligence | 0 |
Armour Class | 7 |
Hit Dice | 2 |
Action Points | 2 |
Max. Stride | {{{stride}}} |
THAC0 | 19 |
Hp/Die | d4 |
Attack Forms | tongue, snap |
Damage | 1–4, 1–6 |
Special Attacks | hop, swallow, tongue |
These horned frogs, about as big as a large chest, have been found on both sides of the Atlantic Ocean, in the rainforests of Central America, the Amazon and in Gambia. They are round and heavy-bodied, with strong leathery plates for jaws that provide a bite force equivalent to a wolf. They will swallow creatures as large as themselves. They are naturally noctural and prefer to hunt at night.
They dwell in ponds, on the edge of large lakes and in rivers where the flow has grown slow and muddy. They like to attack prey from beneath the surface of the water. They emerge from fallen trees and pond-muck to search for food. Large frogs are meat-eaters. It will attack with its tongue and with a snap of its mouth.
Advantages
Though the large frog has a very slow movement, it can expend 1 of its action points (AP) to hop a distance of 20 feet, or four combat hexes. This hop can occur at any time of its movement. The large frog will not hop away from a fight, or indeed will not retreat at all. Large frogs are compelled to always fight to the death. If the first action point of a round is expended as a hop, it can attack its enemies while moving through the air.
Beelzebufo has a short, sticky tongue that can shoot out only a distance of one hex. This will do a little damage, but more importantly the enzyme on the surface will attach itself to its target. If the target weighs less than 70 lbs., the target must make a save vs. paralyzation or be swallowed as part of that attack. Larger creatures are assumed to have made their save, but the tongue will remain attached until the frog retracts it. A blow with a weapon causing damage is sufficient; the tongue is considered to be AC 10, but the creature held by the tongue will be -4 to hit. Any other who are within reach can also attack the tongue. Damage to the tongue will not accrue to the frog, but the frog will not attack with its tongue again once it is damaged. A stun-locked frog will not release the tongue because it is stunned.
A swallowed victim will remain alive, but once inside the following must be noted: to begin with, the victim is still held by the frog's tongue; and in addition the victim is enclosed by the frog's mouth, so all attacks from inside must be done at -6 to hit. This is less a penalty against being able to find a target than it is for the victim to gain hold of their senses well enough to attack. The frog must be killed in order for the victim to free themselves.
The interior of the frog is AC 10. Meanwhile, enzymes in the frog's stomach will begin to work on the victim, causing complete sonambulance (sleep) after the victim has had three rounds to try to get free. After that, the victim has between 1 to 6 additional rounds before suffocating and dying.
Damage that is done to the frog from the outside will cause half that damage to a swallowed victim. For example, if 5 damage is done to the frog, 2 damage will be done to the swallowed victim. Nevertheless, the frog must be killed, and soon, if the victim is to survive at all.
See Bestiary