Spell Immunity (spell)
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Revision as of 16:36, 6 October 2021 by Tao alexis (talk | contribs)
Spell immunity wards off spells of a clerical nature up to 3rd level, so that such has no effect at all for the duration of the spell — including damage done or requirements for saving throws. The recipient must be physically touched and must be of the same religion as the caster.
Range | touch |
Duration | 3 rounds per level |
Area of Effect | 1 creature |
Casting Time | 2 rounds |
Saving Throw | none |
Level | cleric (4th) |
The spell includes magic cast by bards, druids, illusionists and mages, if it is also a spell a cleric can cast. The recipient is equally unable to be affected by clerical magics discharged upon his or her self.
Some physical abjurments, such as hold portal, will continue to hold the recipient at bay.