Chant (spell)

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Chant.jpg
Chant
Range self
Duration special
Area of Effect 60 ft. radius
Casting Time 1 round
Saving Throw none
Level cleric (2nd)

The cleric casts this spell and begins to chant — and so long as the cleric chants and does nothing else, all attacks, damage and saving throws of those allied with the cleric will be done at +1, while those of the cleric’s enemies are done at –1.

The cleric cannot move while chanting, nor lose concentration. However, merely nudging the cleric will not break the spell — the cleric must be hit for damage (the cleric’s dexterity should be disregarded, but armor applied to determine AC).

A magical silence will break the spell.