Hellhound
Species | beast |
No. Appearing | 2–8 |
Behaviour | servant |
Range | Hell, ruin |
Size | 5 ft. 6 in. at the shoulder |
Weight | 720 lbs. |
Intelligence | 5 |
Armour Class | 4 |
Hit Dice | 7 |
Action Points | 5 |
Max. Stride | {{{stride}}} |
THAC0 | 15 |
Hp/Die | d10 |
Attack Forms | bite |
Damage | 2–20 |
Special Attacks | breath weapon, surprise on 1–4, surprised only on 1, throat attack, track hidden creatures |
WORKING...
Hell hounds are not normally from the material plane, but some few now dwell on it, having been brought along by various creatures who wished their evil service. In addition to a normal attack (simply biting with their great black teeth), hell hounds breathe out a scorching fire an an opponent up to a 1" distance, causing 1 hit point of damage for each hit die they possess, unless the opponent is able to save versus dragon breath, in which case only one-half damage is inflicted, i.e. a 7 hit dice hell hound breathes for 7 or 4 hit points of damage/attack. Hell hounds move with great stealth, so they surprise opponents on a die roll of 1-4 (out of 6). They have keen hearing, and they are surprised on a die roll of 1 only (out of 6). Their exceptional sight allows them to locate
See Bestiary