Wind Passage (spell)
From The Authentic D&D Wiki
Revision as of 21:37, 22 March 2020 by Tao alexis (talk | contribs)
Range | touch |
Duration | 1 hour per level |
Area of Effect | 1 creature, +1 per 2 levels above 16th |
Casting Time | 3 rounds |
Saving Throw | none |
Level | cleric (7th) |
Transforms the substance of the recipient into a wisp of cloud-like vapors, allowing them to travel up to speeds of 20 hexes per round, or six miles an hour.
Travel may be vertical to a maximum of 1,000 feet above the landscape, or level with the ground. Creatures so affected are not invisible, but appear as mist and are transparent. Creatures able to detect invisibility may guess at the correct nature of the mist, but most will presume it is nothing more than what it appears.