Height & Weight
roll 4d6 | dwarf | elf | gnome | half-elf | halfling | half-orc | human |
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Part of the character’s creation requires a determination of how tall the character stands and the character’s weight. This describes the distance between the ball of the foot to the top of the head, when the character is standing erect.
Height is a factor in the character’s reach, as well as the character’s ability to employ weapons of certain lengths. Typically, a character’s height allows a pike up to 3 times as long as the character is tall; a pole-arm, spear or javelin up to 1½ times; and any other weapon of equal length to the character’s height.
Weight describes the character’s mass in pounds. By and large, this always describes the character in the peak of condition, except where specified otherwise by the character background generator. Extra weight, if it exists, may be lost according to rules associated with kicking an addiction, but the weight loss will have no special effect upon the character’s strength or constitution [at this time, as rules for this do not exist].
The tables shown provide heights and weights for both males and females of the seven races available to player characters. The bell curve of rolled 4d6 ensures that most heights and weights fall into a common range. The character generator rolls these results automatically, but the tables are still available of quick use or for non-player characters.
See Player Characters