Difference between revisions of "Sage Field"

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Fields are subdivided into [[Sage Study|sage studies]], within which characters may become very proficient.  Once a trained character becomes 1st level, they will have been taught a specific study, which in turn defines the character's specific field.  Thereafter, knowledge that a character has is usually defined as being "in field" or "out of field."  These designations determine how much new knowledge a character may acquire once having increased in level.
 
Fields are subdivided into [[Sage Study|sage studies]], within which characters may become very proficient.  Once a trained character becomes 1st level, they will have been taught a specific study, which in turn defines the character's specific field.  Thereafter, knowledge that a character has is usually defined as being "in field" or "out of field."  These designations determine how much new knowledge a character may acquire once having increased in level.
  
The following is a list of fields, including the character classes able to acquire knowledge in those fields:
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Below is a list of fields, including the character classes able to acquire knowledge in those fields.  Note that while assassins, fighters, paladins and rangers all have "animal training" as a field, the form possessed by assassins is less extensive.
  
 
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* [[Druid Sage Abilities#Animal Life|animal life]] – druid<br>
 
* [[Assassin Sage Abilities#Animal Training|Animal training]] – assassin<br>
 
* [[Assassin Sage Abilities#Animal Training|Animal training]] – assassin<br>
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* [[Fighter Sage Abilities#Animal Training|Animal training]] – fighter<br>
 
* [[Bard Sage Abilities#Architecture|Architecture]] – bard<br>
 
* [[Bard Sage Abilities#Architecture|Architecture]] – bard<br>
 
* [[Bard Sage Abilities#Art World|Art world]] – bard<br>
 
* [[Bard Sage Abilities#Art World|Art world]] – bard<br>
 
* [[Bard Sage Abilities#Ceramics|Ceramics]] – bard<br>
 
* [[Bard Sage Abilities#Ceramics|Ceramics]] – bard<br>
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* [[Cleric Sage Abilities#The Church|Church, the]] – cleric<br>
 
* [[Bard Sage Abilities#Circus|Circus]] – bard<br>
 
* [[Bard Sage Abilities#Circus|Circus]] – bard<br>
 
* [[Bard Sage Abilities#Dance|Dance]] – bard<br>
 
* [[Bard Sage Abilities#Dance|Dance]] – bard<br>
 
* [[Bard Sage Abilities#Drama|Drama]] – bard<br>
 
* [[Bard Sage Abilities#Drama|Drama]] – bard<br>
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* [[Druid Sage Abilities#Earth & Sky|Earth & sky]] – druid<br>
 
* [[Bard Sage Abilities#Fine Art|Fine art]] – bard<br>
 
* [[Bard Sage Abilities#Fine Art|Fine art]] – bard<br>
 
* [[Bard Sage Abilities#Gastronomy|Gastronomy]] – bard<br>
 
* [[Bard Sage Abilities#Gastronomy|Gastronomy]] – bard<br>
 
* [[Assassin Sage Abilities#Grace|Grace]] – assassin<br>
 
* [[Assassin Sage Abilities#Grace|Grace]] – assassin<br>
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* [[Fighter Sage Abilities#Leadership|Leadership]] – fighter<br>
 
* [[Bard Sage Abilities#Leather Work|Leather work]] – bard<br>
 
* [[Bard Sage Abilities#Leather Work|Leather work]] – bard<br>
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* [[Cleric Sage Abilities#Legends & Folklore|Legends & folklore]] – cleric<br>
 
* [[Bard Sage Abilities#Literature|Literature]] – bard<br>
 
* [[Bard Sage Abilities#Literature|Literature]] – bard<br>
* [[Assassin Sage Abilities#Mastery at Arms|Mastery at arms]] – assassin<br>
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* [[Assassin Sage Abilities#Mastery at Arms|Mastery at arms]] – assassin, fighter<br>
 
* [[Bard Sage Abilities#Metalwork|Metalwork]] – bard<br>
 
* [[Bard Sage Abilities#Metalwork|Metalwork]] – bard<br>
 
* [[Bard Sage Abilities#Music|Music]] – bard<br>
 
* [[Bard Sage Abilities#Music|Music]] – bard<br>
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* [[Druid Sage Abilities#Plant life|Plant life]] – druid<br>
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* [[Cleric Sage Abilities#Power|Power]] – cleric<br>
 
* [[Bard Sage Abilities#Puppetry|Puppetry]] – bard<br>
 
* [[Bard Sage Abilities#Puppetry|Puppetry]] – bard<br>
 
* [[Bard Sage Abilities#Salon|Salon]] – bard<br>
 
* [[Bard Sage Abilities#Salon|Salon]] – bard<br>
 
* [[Assassin Sage Abilities#Skulduggery|Skulduggery]] – assassin<br>
 
* [[Assassin Sage Abilities#Skulduggery|Skulduggery]] – assassin<br>
 
* [[Bard Sage Abilities#Textiles|Textiles]] – bard<br>
 
* [[Bard Sage Abilities#Textiles|Textiles]] – bard<br>
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* [[Cleric Sage Abilities#Theology & Customs|Theology & customs]] – cleric<br>
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* [[Fighter Sage Abilities#Training|Training]] – fighter<br>
 
* [[Bard Sage Abilities#Woodworking|Woodworking]] – bard<br>
 
* [[Bard Sage Abilities#Woodworking|Woodworking]] – bard<br>
 
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[[Category: Lacks Image]]
 
[[Category: Lacks Image]]

Revision as of 17:53, 16 August 2020

A sage field is a large sphere of knowledge related to a particular discourse, practice or interest. Extensive knowledge of a given field becomes available to levelled both player and non-player characters as they gain experience. Those with much experience can become fairly versatile in more than one field, though this is usually limited to characters reaching 7th level or higher.

Fields are subdivided into sage studies, within which characters may become very proficient. Once a trained character becomes 1st level, they will have been taught a specific study, which in turn defines the character's specific field. Thereafter, knowledge that a character has is usually defined as being "in field" or "out of field." These designations determine how much new knowledge a character may acquire once having increased in level.

Below is a list of fields, including the character classes able to acquire knowledge in those fields. Note that while assassins, fighters, paladins and rangers all have "animal training" as a field, the form possessed by assassins is less extensive.