Difference between revisions of "Pickpocketing (sage study)"
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== Sage Abilities == | == Sage Abilities == | ||
+ | The [[Sage Ability|sage abilities]] below are those acquired by a character through the study, according to status. | ||
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=== Amateur Status === | === Amateur Status === | ||
* '''[[Appraisal I (sage ability)|Appraisal I]]''': enables the character to spot when a worthy item can be stolen. | * '''[[Appraisal I (sage ability)|Appraisal I]]''': enables the character to spot when a worthy item can be stolen. | ||
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* '''[[Snatch & Grab (sage ability)|Snatch & Grab]]''': provides skill in knowing when something can be pulled or grabbed from a body. | * '''[[Snatch & Grab (sage ability)|Snatch & Grab]]''': provides skill in knowing when something can be pulled or grabbed from a body. | ||
See [[Thief Sage Abilities]] | See [[Thief Sage Abilities]] |
Latest revision as of 19:46, 7 July 2022
Pickpocketing is a sage study in the field of Theft, which grants skill at stealing money or other valuables from a creature without any notice of the theft having occurred.
Contents
The skill presupposes a knack for misdirection. For most pickpockets with the skill of an amateur or authority, the skill requires acting in public places where a large number of people moving can be utilized in order to jostle against victims and collect their valuables. Expanded ability at picking pockets will enable characters to take actions such as dipping into pockets or unclasping items such as necklaces and other jewelry.
Picking pockets does not award experience.
Sage Abilities
The sage abilities below are those acquired by a character through the study, according to status.
Amateur Status
- Appraisal I: enables the character to spot when a worthy item can be stolen.
- Snatch & Grab: provides skill in knowing when something can be pulled or grabbed from a body.