Difference between revisions of "Druidical Spell Tables"
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− | + | Includes a complete list of all druidic spells to date.<br> | |
+ | (*) special; see spell for further details | ||
+ | |||
+ | == 1st Level == | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description | ||
+ | |- | ||
+ | | [[Animal Friendship (spell)|animal friendship]] || 10 ft. || 10 rounds/level || 1 animal || 1 round || negates || compels an animal to obey | ||
+ | |- | ||
+ | | [[Detect Magic (spell)|detect magic]] || self || 12 rounds || 10 ft. wide, 40 ft. path || 1 round || none || detects magic | ||
+ | |- | ||
+ | | [[Detect Poison (spell)|detect poison]] || self || 3 rounds/level || 10 ft. wide, 5 ft./level path || 1 round || none || tells location & nature of poison | ||
+ | |- | ||
+ | | [[Detect Snares & Pits (spell)|detect snares & pits]] || self || 4 rounds/level || 10 ft. wide, 40 ft. path || 1 round || none || reveals certain traps within view | ||
+ | |- | ||
+ | | [[Entangle (spell)|entangle]] || 50 ft. || 10 +1 round/level || 40 ft. circle || 1 round || reduces || ensnares victims in vegetation | ||
+ | |- | ||
+ | | [[Faerie Fire (spell)|faerie fire]] || 80 ft. || 4 rounds/level || various* || 1 round || none || outlines objects & creatures with light | ||
+ | |- | ||
+ | | [[Invisibility to Animals (spell)|invisibility to animals]] || touch || special* || 1 creature || 1 round || none || provides complete invisibility to animals | ||
+ | |- | ||
+ | | [[Locate Animals (spell)|locate animals]] || 60 ft./level || 6 rounds/level || self || 1 round || none || gives location and number of desired animals | ||
+ | |- | ||
+ | | [[Pass without Trace (spell)|pass without trace]] || touch || 10 rounds/level || 1 creature/level || 1 round || none || conceals a detectable footprint or scent | ||
+ | |- | ||
+ | | [[Precipitation (spell)|precipitation]] || 10 ft./level || 4 rounds/level || 30 ft. circle, 120 ft. high || 1 round || none || creates rain | ||
+ | |- | ||
+ | | [[Predict Weather (spell)|predict weather]] || self || 2 hours/level || 4 mile radius || 1 round || none || gives foreknowledge of local weather | ||
+ | |- | ||
+ | | [[Purify Water (spell)|purify water]] || 40 ft. || permanent || 8 gallons/level || 1 round || none || eliminates poison & filth from water | ||
+ | |- | ||
+ | | [[Shillelagh (spell)|shillelagh]] || touch || 1 round/level || 1 club || 1 round || none || transforms a club into a magical weapon | ||
+ | |- | ||
+ | | [[Speak with Animals (spell)|speak with animals]] || self || 5 rounds/level || 1 animal || 1 round || none || communicates with animals | ||
+ | |} | ||
+ | <br> |
Revision as of 17:18, 24 June 2020
Includes a complete list of all druidic spells to date.
(*) special; see spell for further details
1st Level
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
animal friendship | 10 ft. | 10 rounds/level | 1 animal | 1 round | negates | compels an animal to obey |
detect magic | self | 12 rounds | 10 ft. wide, 40 ft. path | 1 round | none | detects magic |
detect poison | self | 3 rounds/level | 10 ft. wide, 5 ft./level path | 1 round | none | tells location & nature of poison |
detect snares & pits | self | 4 rounds/level | 10 ft. wide, 40 ft. path | 1 round | none | reveals certain traps within view |
entangle | 50 ft. | 10 +1 round/level | 40 ft. circle | 1 round | reduces | ensnares victims in vegetation |
faerie fire | 80 ft. | 4 rounds/level | various* | 1 round | none | outlines objects & creatures with light |
invisibility to animals | touch | special* | 1 creature | 1 round | none | provides complete invisibility to animals |
locate animals | 60 ft./level | 6 rounds/level | self | 1 round | none | gives location and number of desired animals |
pass without trace | touch | 10 rounds/level | 1 creature/level | 1 round | none | conceals a detectable footprint or scent |
precipitation | 10 ft./level | 4 rounds/level | 30 ft. circle, 120 ft. high | 1 round | none | creates rain |
predict weather | self | 2 hours/level | 4 mile radius | 1 round | none | gives foreknowledge of local weather |
purify water | 40 ft. | permanent | 8 gallons/level | 1 round | none | eliminates poison & filth from water |
shillelagh | touch | 1 round/level | 1 club | 1 round | none | transforms a club into a magical weapon |
speak with animals | self | 5 rounds/level | 1 animal | 1 round | none | communicates with animals |