Difference between revisions of "Messenger (spell)"

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[[File:Messenger(spell).jpg|right|525px|thumb]]
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'''Messenger''' is a spell that summons a small creature to serve as a courier, relaying a message to a designated recipient. Only ordinary, non-magical and non-giant creatures may be affected. Within 2 to 8 rounds of [[Spellcasting|casting]], a suitable creature will present itself to the caster, drawn from those naturally inhabiting the surrounding environment.
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{{Spelltable
 
{{Spelltable
 
| name = Messenger
 
| name = Messenger
 
| range = self
 
| range = self
| duration = 1 hour per level; see below
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| duration = 1 hour per [[Experience Level|level]]; see text
 
| area of effect = 1 creature
 
| area of effect = 1 creature
| casting time = 1 round
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| casting time = 1 [[Combat Round|round]]
 
| save = none
 
| save = none
 
| level = [[Cleric 2nd Level Spells|cleric (2nd)]]
 
| level = [[Cleric 2nd Level Spells|cleric (2nd)]]
 
}}
 
}}
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Once summoned, the creature will receive the caster's message, which must not exceed 12 words, and will be able to impart it directly into the mind of the intended recipient upon arrival. If the recipient is not within range, the creature will eventually lose interest, causing the message to be lost.
  
Summons a small creature to serve as a messenger. Only ordinary, non-giantish creatures are affected. The creature will present itself to the caster within 2-8 rounds.
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At the caster's discretion, a longer message may be given, lasting up to 1 minute per level of the caster. If the recipient has time to respond, the messenger will attempt to return and relay confirmation of delivery or a brief reply.
 
 
The creature will hear the caster's message—which may not exceed 12 words—and will be able to instill the same into the mind for whomever the message is intended.
 
 
 
The caster will be able to impart a message to the creature that can be as long as 1 minute per level of the caster; this message can then be passed to an intended listener. If there is time, the messenger will then return to the caster to confirm that the message was received.
 
  
The messenger will be able to travel up to four miles per hour. If the hearer is further away than the animal can travel, then it will grow disinterested and the message will be lost.
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The summoned creature will be one suited to the terrain, capable of traversing obstacles such as rivers, lakes or rugged land, ensuring that the message has the best chance of reaching its destination. However, its travel speed is limited to four miles per hour. If the recipient is beyond the creature's feasible range, the message will ultimately remain undelivered.
  
The creature that is summoned will be creature that normally dwells in the locality. Travel time of the creature to deliver the message is the same regardless, but the creature summoned will be one able to cross water or land in order to deliver the message.
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[[Category: Clerical Spells]][[Category: Reviewed]]
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[[Category:Placeholder]]
 

Latest revision as of 17:40, 15 February 2025

Messenger(spell).jpg

Messenger is a spell that summons a small creature to serve as a courier, relaying a message to a designated recipient. Only ordinary, non-magical and non-giant creatures may be affected. Within 2 to 8 rounds of casting, a suitable creature will present itself to the caster, drawn from those naturally inhabiting the surrounding environment.

Messenger
Range self
Duration 1 hour per level; see text
Area of Effect 1 creature
Casting Time 1 round
Saving Throw none
Level cleric (2nd)

Once summoned, the creature will receive the caster's message, which must not exceed 12 words, and will be able to impart it directly into the mind of the intended recipient upon arrival. If the recipient is not within range, the creature will eventually lose interest, causing the message to be lost.

At the caster's discretion, a longer message may be given, lasting up to 1 minute per level of the caster. If the recipient has time to respond, the messenger will attempt to return and relay confirmation of delivery or a brief reply.

The summoned creature will be one suited to the terrain, capable of traversing obstacles such as rivers, lakes or rugged land, ensuring that the message has the best chance of reaching its destination. However, its travel speed is limited to four miles per hour. If the recipient is beyond the creature's feasible range, the message will ultimately remain undelivered.