Difference between revisions of "Breath (sage study)"
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'''Breath''' is a [[Sage Study|sage study]] in the [[Sage Field|field]] of the [[Way of the Heart (sage field)|Way of the Heart]], increasing the monk's speed of attack by lessening the body's need for air, or animus. | '''Breath''' is a [[Sage Study|sage study]] in the [[Sage Field|field]] of the [[Way of the Heart (sage field)|Way of the Heart]], increasing the monk's speed of attack by lessening the body's need for air, or animus. | ||
+ | __TOC__ | ||
+ | == Sage Abilities == | ||
+ | The [[Sage Ability|sage abilities]] below are those acquired by a character through the study, according to status. | ||
+ | === Amateur Status === | ||
+ | * '''[[Fleetness (sage ability)|Fleetness]]''': the character gains +1 AP so long as it is applied to movement. | ||
+ | * '''[[Jump (sage ability)|Jump]]''': character is able to leap further and higher than ordinary. | ||
+ | * '''[[Scrambling (sage ability)|Scrambling]]''': character possesses skill at climbing steep surfaces and over jumbled urban environments. | ||
+ | <br> | ||
+ | |||
+ | === Authority Status === | ||
+ | * '''[[Feign Death (sage ability)|Feign Death]]''': mimic the appearance of death, yet be ready to take action in an instant. | ||
+ | <br> | ||
+ | |||
+ | === Expert Status === | ||
+ | * '''[[Animus (sage ability)|Animus]]''': enables the monk to attack from and defend two combat hexes simultaneously. | ||
+ | * '''[[Death State (sage ability)|Death State]]''': the character enters into a state of minimal animation. | ||
+ | * '''[[Inner Breath (sage ability)|Inner Breath]]''': enables the monk to circulate air within the body. | ||
+ | <br> | ||
See [[Monk Sage Abilities]] | See [[Monk Sage Abilities]] | ||
[[Category: Lacks Image]] | [[Category: Lacks Image]] |
Latest revision as of 16:28, 11 July 2022
Breath is a sage study in the field of the Way of the Heart, increasing the monk's speed of attack by lessening the body's need for air, or animus.
Sage Abilities
The sage abilities below are those acquired by a character through the study, according to status.
Amateur Status
- Fleetness: the character gains +1 AP so long as it is applied to movement.
- Jump: character is able to leap further and higher than ordinary.
- Scrambling: character possesses skill at climbing steep surfaces and over jumbled urban environments.
Authority Status
- Feign Death: mimic the appearance of death, yet be ready to take action in an instant.
Expert Status
- Animus: enables the monk to attack from and defend two combat hexes simultaneously.
- Death State: the character enters into a state of minimal animation.
- Inner Breath: enables the monk to circulate air within the body.