Difference between revisions of "Leprechaun"
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− | [[ | + | [[Category: Lacks Image]] |
+ | {{Bestiarychart | ||
+ | | name = Leprecaun | ||
+ | | species = faerie | ||
+ | | noapp = 1 | ||
+ | | behaviour = solitary | ||
+ | | range = woodland | ||
+ | | size = 2 ft. 6 in. tall | ||
+ | | weight = 12 lbs. | ||
+ | | int = 15 | ||
+ | | AC = 8 | ||
+ | | HD = 5+2 | ||
+ | | AP = 5 | ||
+ | | THAC0 = 16 | ||
+ | | hpdie = d3 | ||
+ | | attack = by weapon type | ||
+ | | dmg = 1–3 | ||
+ | | special = create illusion, [[Invisibility (spell)|invisibility]], magic resistance, never surprised, polymorph, ventriloquism | ||
+ | }} | ||
+ | Leprechauns normally dwell only in fair, green lands with lush hills and dales | ||
+ | for them to frolic through. Occasionally a party of adventurous ones will | ||
+ | reside elsewhere for a time. These small creatures of magical talent and | ||
+ | mischievous nature can become invisible at will, polymorph nonliving objects, | ||
+ | create illusions, and use ventriloquism spells as often as they like. Their keen | ||
+ | ears prevent them from being surprised. Being full of mischief they will often | ||
+ | (75%) snatch valuable objects from persons, turn invisible and dash away. | ||
+ | The object stolen will be valuable, and there is 75% chance of such theft | ||
+ | being successful. If pursued closely there is a 25% chance per turn of pursuit | ||
+ | that the leprechaun will drop the stolen goods. | ||
− | + | See [[Bestiary]] | |
+ | |||
+ | [[Category: Needs Rewrite]] |
Revision as of 01:04, 12 August 2020
Species | faerie |
No. Appearing | 1 |
Behaviour | solitary |
Range | woodland |
Size | 2 ft. 6 in. tall |
Weight | 12 lbs. |
Intelligence | 15 |
Armour Class | 8 |
Hit Dice | 5+2 |
Action Points | 5 |
Max. Stride | {{{stride}}} |
THAC0 | 16 |
Hp/Die | d3 |
Attack Forms | by weapon type |
Damage | 1–3 |
Special Attacks | create illusion, invisibility, magic resistance, never surprised, polymorph, ventriloquism |
Leprechauns normally dwell only in fair, green lands with lush hills and dales for them to frolic through. Occasionally a party of adventurous ones will reside elsewhere for a time. These small creatures of magical talent and mischievous nature can become invisible at will, polymorph nonliving objects, create illusions, and use ventriloquism spells as often as they like. Their keen ears prevent them from being surprised. Being full of mischief they will often (75%) snatch valuable objects from persons, turn invisible and dash away. The object stolen will be valuable, and there is 75% chance of such theft being successful. If pursued closely there is a 25% chance per turn of pursuit that the leprechaun will drop the stolen goods.
See Bestiary