Difference between revisions of "Continual Light (spell)"

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Creates the same effect as the light spell, in that light replaces darkness so that the area of effect is as bright as day. Like light, the spell is cast upon a specific point or location.
 
Creates the same effect as the light spell, in that light replaces darkness so that the area of effect is as bright as day. Like light, the spell is cast upon a specific point or location.
  
The reverse of the spell, continual dark, creates the effect of the [[Darkness, 15 ft. radius (spell)|darkness, 15 foot radius]] spell, except that it is half the area of effect described above, creating a 30’ circle.
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The reverse of the spell, continual dark, creates the effect of the [[Darkness, 15 ft. radius (spell)|darkness, 15 ft. radius]] spell, except that it is half the area of effect described above, creating a 30 ft. circle.
  
 
See the spells [[Darkness (spell)|darkness]] and [[Light (spell)|light]] for other effects.
 
See the spells [[Darkness (spell)|darkness]] and [[Light (spell)|light]] for other effects.
 
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Revision as of 18:22, 9 August 2020

Continual Light.jpg
Continual Light
Range cleric, 120 ft.; illusionist, 60 ft.
Duration permanent
Area of Effect 60 ft. diameter globe
Casting Time 2 rounds
Saving Throw none
Level cleric (3rd); illusionist (3rd); mage (3rd)

Creates the same effect as the light spell, in that light replaces darkness so that the area of effect is as bright as day. Like light, the spell is cast upon a specific point or location.

The reverse of the spell, continual dark, creates the effect of the darkness, 15 ft. radius spell, except that it is half the area of effect described above, creating a 30 ft. circle.

See the spells darkness and light for other effects.