Difference between revisions of "Person-affecting Cantrips"
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− | {| class="wikitable" | + | The [[Cantrip|cantrips]] below are presented in a uniform format, comprising key details that outline each cantrip's limitations. These particulars include the cantrip's '''range''', specifying the maximum '''distance''' it can affect; its duration, indicating how long the cantrips effects persist; the '''area of effect''', defining the dimensions of its influence post-casting; the '''casting time''', which tells how quickly the cantrip the spell can be prepared and unleashed, or "[[Spellcasting|discharged]]"; any potential [[Saving Throws|saving throws]], which denote whether targets can resist the cantrip's effects and the consequences thereof; and a brief description summarizing the cantrip's magical attributes. |
+ | |||
+ | Should you seek more comprehensive information about a particular cantrip, it can be found by following the provided links. An asterisk (*) serves as a sign that a full explanation of the spell's intricacies necessitates more space than currently available. | ||
+ | |||
+ | {| class="wikitable sortable" style="background-color:#fcf6e9;" | ||
+ | ! style="width: 85px|Spell !! style="width: 80px|Range !! style="width: 110px|Duration !! style="width: 100px|Area of Effect !! style="width: 65px|Casting !! style="width: 65px|Save !! style="width: 200px|Description | ||
|- | |- | ||
− | + | | [[Belch (cantrip)|belch]] || 10 ft. || 1 round || 1 creature || 2 AP || negates || reduces [[Charisma (ability stat)|charisma]] or [[Armour Class|armour class]] | |
|- | |- | ||
− | | [[ | + | | [[Blink (cantrip)|blink]] || 10 ft. || 1 round || 1 creature || 1 AP || negates || protects against eye attacks |
|- | |- | ||
− | | [[ | + | | [[Close Wound (cantrip)|close wound]] || 10 ft. || permanent || 1 creature || 2 AP || none || causes a [[Wounds|wound]] to stop bleeding |
|- | |- | ||
− | | [[ | + | | [[Cough (cantrip)|cough]] || 10 ft. || 1 round || 1 creature || 2 AP || negates || incapacitates; also a cure against poison |
|- | |- | ||
− | | [[ | + | | [[Giggle (cantrip)|giggle]] || 10 ft. || 1 round || 1 creature* || 2 AP || negates || causes giggling and reactions from others |
|- | |- | ||
− | | [[ | + | | [[Nod (cantrip)|nod]] || 30 ft. || 3 AP || 1 creature || 2 AP || negates || compels a directional nodding of the head |
|- | |- | ||
− | | [[ | + | | [[Scratch (cantrip)|scratch]] || 10 ft. || 2 rounds || 1 creature* || 2 AP || none || produces an annoying itch; various results |
|- | |- | ||
− | | [[ | + | | [[Sneeze (cantrip)|sneeze]] || 10 ft. || 1 round || 1 creature || 2 AP || negates || incapacitates; also a cure against colds |
|- | |- | ||
− | | [[ | + | | [[Twitch (cantrip)|twitch]] || 20 ft. || 2 rounds || 2 creatures || 2 AP || negates || reduces combat ability |
|- | |- | ||
− | + | | [[Yawn (cantrip)|yawn]] || 10 ft. || 1 round || 1 creature || 2 AP || negates || reduces attacks, particularly mouth attacks. | |
− | |||
− | | [[Yawn (cantrip)| | ||
|} | |} | ||
− | <br> | + | |
− | + | ||
+ | See also,<br> | ||
+ | [[:Category:Cantrips|Cantrips]]<br> | ||
+ | [[Illusionist (class)]]<br> | ||
[[Illusionary Cantrip Tables]]<br> | [[Illusionary Cantrip Tables]]<br> | ||
− | |||
[[Mage (class)]]<br> | [[Mage (class)]]<br> | ||
[[Magical Cantrip Tables]] | [[Magical Cantrip Tables]] | ||
+ | |||
+ | [[Category: Cantrips]][[Category: Reviewed]] |
Latest revision as of 02:26, 28 November 2023
The cantrips below are presented in a uniform format, comprising key details that outline each cantrip's limitations. These particulars include the cantrip's range, specifying the maximum distance it can affect; its duration, indicating how long the cantrips effects persist; the area of effect, defining the dimensions of its influence post-casting; the casting time, which tells how quickly the cantrip the spell can be prepared and unleashed, or "discharged"; any potential saving throws, which denote whether targets can resist the cantrip's effects and the consequences thereof; and a brief description summarizing the cantrip's magical attributes.
Should you seek more comprehensive information about a particular cantrip, it can be found by following the provided links. An asterisk (*) serves as a sign that a full explanation of the spell's intricacies necessitates more space than currently available.
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
belch | 10 ft. | 1 round | 1 creature | 2 AP | negates | reduces charisma or armour class |
blink | 10 ft. | 1 round | 1 creature | 1 AP | negates | protects against eye attacks |
close wound | 10 ft. | permanent | 1 creature | 2 AP | none | causes a wound to stop bleeding |
cough | 10 ft. | 1 round | 1 creature | 2 AP | negates | incapacitates; also a cure against poison |
giggle | 10 ft. | 1 round | 1 creature* | 2 AP | negates | causes giggling and reactions from others |
nod | 30 ft. | 3 AP | 1 creature | 2 AP | negates | compels a directional nodding of the head |
scratch | 10 ft. | 2 rounds | 1 creature* | 2 AP | none | produces an annoying itch; various results |
sneeze | 10 ft. | 1 round | 1 creature | 2 AP | negates | incapacitates; also a cure against colds |
twitch | 20 ft. | 2 rounds | 2 creatures | 2 AP | negates | reduces combat ability |
yawn | 10 ft. | 1 round | 1 creature | 2 AP | negates | reduces attacks, particularly mouth attacks. |
See also,
Cantrips
Illusionist (class)
Illusionary Cantrip Tables
Mage (class)
Magical Cantrip Tables