Difference between revisions of "Unarmed Combat (sage study)"
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Improves a character's ability to fight without weapons, increasing opportunities to hit and cause damage when [[Pummelling|pummelling]], [[Grappling (hand-to-hand)|grappling]] and [[Overbearing|overbearing]]. With greater proficiency, the character can gain skills at boxing, savate (foot fighting) or the monk's open hand, enabling them to become dangerous adversaries (though not quite equal to a monk of the same level) once their knowledge increases into the expert and sage levels. | Improves a character's ability to fight without weapons, increasing opportunities to hit and cause damage when [[Pummelling|pummelling]], [[Grappling (hand-to-hand)|grappling]] and [[Overbearing|overbearing]]. With greater proficiency, the character can gain skills at boxing, savate (foot fighting) or the monk's open hand, enabling them to become dangerous adversaries (though not quite equal to a monk of the same level) once their knowledge increases into the expert and sage levels. | ||
− | == Amateur == | + | == Sage Abilities == |
+ | === Amateur Status === | ||
:*'''[[Boxing (sage ability)|Boxing]]''': improves the effectiveness of pummelling when striking with a closed fist. (+2 damage to pummelling) | :*'''[[Boxing (sage ability)|Boxing]]''': improves the effectiveness of pummelling when striking with a closed fist. (+2 damage to pummelling) | ||
:*'''[[Clinch Fighting (sage ability)|Clinch Fighting]]''': a grappling technique used to eliminate an opponent's effective use of kicks, punches and melee weapons. | :*'''[[Clinch Fighting (sage ability)|Clinch Fighting]]''': a grappling technique used to eliminate an opponent's effective use of kicks, punches and melee weapons. | ||
− | == Authority == | + | |
+ | === Authority Status === | ||
:*'''[[Bear Hug (sage ability)|Bear Hug]]''': a grappling hold that enables the character to better hold an opponent and cause crushing damage. | :*'''[[Bear Hug (sage ability)|Bear Hug]]''': a grappling hold that enables the character to better hold an opponent and cause crushing damage. | ||
:*'''[[Takedown (sage ability)|Takedown]]''': enables the character to drop an enemy opponent to the ground. | :*'''[[Takedown (sage ability)|Takedown]]''': enables the character to drop an enemy opponent to the ground. | ||
− | + | ||
− | + | See also,<br> | |
− | See | ||
[[Assassin Sage Abilities]]<br> | [[Assassin Sage Abilities]]<br> | ||
[[Fighter Sage Abilities]]<br> | [[Fighter Sage Abilities]]<br> | ||
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[[Category:Lacks Image]] | [[Category:Lacks Image]] | ||
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Revision as of 17:46, 3 July 2022
Improves a character's ability to fight without weapons, increasing opportunities to hit and cause damage when pummelling, grappling and overbearing. With greater proficiency, the character can gain skills at boxing, savate (foot fighting) or the monk's open hand, enabling them to become dangerous adversaries (though not quite equal to a monk of the same level) once their knowledge increases into the expert and sage levels.
Sage Abilities
Amateur Status
- Boxing: improves the effectiveness of pummelling when striking with a closed fist. (+2 damage to pummelling)
- Clinch Fighting: a grappling technique used to eliminate an opponent's effective use of kicks, punches and melee weapons.
Authority Status
See also,
Assassin Sage Abilities
Fighter Sage Abilities
Paladin Sage Abilities
Ranger Sage Abilities