Difference between revisions of "Sneeze (cantrip)"
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{{Spelltable | {{Spelltable | ||
| name = Sneeze | | name = Sneeze | ||
− | | range = 10 ft.; see | + | | range = 10 ft.; see text |
| duration = 1 [[Combat Round|round]] | | duration = 1 [[Combat Round|round]] | ||
| area of effect = 1 creature | | area of effect = 1 creature |
Revision as of 21:34, 21 June 2022
Range | 10 ft.; see text |
Duration | 1 round |
Area of Effect | 1 creature |
Casting Time | 2 action points |
Saving Throw | negates |
Level | cantrip |
Causes the recipient to sneeze uncontrollably, in a fit that lasts one round, unless a saving throw negates the cantrip. While affected, the recipient will be unable to take any action. Combatants attacking the creature will gain +4 on their to hit rolls.
If a creature has contracted a cold or sinus infection in the previous 24 hours, the cantrip may be an effective cure, clearing the nasal passages and helping the body eliminate the malady. There is a 50% chance that the bout of sneezing will end a cold in its tracks.
The cantrip has no effect on creatures other than humanoids.