Difference between revisions of "Village"
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− | ''' | + | '''Villages''' are usually agglomerations of people that occur in [[Type-4 Hex|type-4 hexes]], though some [[Settlements|settlements]] are also villages, regardless of the [[Hex Type (infrastructure)|hex type]]. Villages possess a wealth of 1-2 [[Coin (symbol)|coins]], facilities of 2-4 [[Hammer (symbol)|hammers]] and a production of 3 [[Food (symbol)|food]]. |
+ | __TOC__ | ||
+ | In general form, villages are a scattered collection of [[Cottage|cottages]], [[Hovel|hovels]], gardens, nearby fields and mills. Most are built on stable ground above flood level, 49 years out of 50. They are often built near a river or late, but they may only possess an easily reached water table. Excepting settlements, they rarely have any defenses, though natural features often favour the inhabitants against an enemy. | ||
− | + | == Demographics == | |
− | + | Villages with two hammers have a population of (200-500) +1-100. Villages with three hammers have (400-900) +1-100. [[Experience Level|Levelled persons]] number 8-10% of the population, with the highest level between 4th and 7th. Mages, paladins and illusionists are rare, while bards, monks and assassins are very rare. Druids occur two thirds as often as clerics, while rangers occur one third as often as fighters. | |
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Revision as of 00:01, 17 April 2022
Villages are usually agglomerations of people that occur in type-4 hexes, though some settlements are also villages, regardless of the hex type. Villages possess a wealth of 1-2 coins, facilities of 2-4 hammers and a production of 3 food.
Contents
In general form, villages are a scattered collection of cottages, hovels, gardens, nearby fields and mills. Most are built on stable ground above flood level, 49 years out of 50. They are often built near a river or late, but they may only possess an easily reached water table. Excepting settlements, they rarely have any defenses, though natural features often favour the inhabitants against an enemy.
Demographics
Villages with two hammers have a population of (200-500) +1-100. Villages with three hammers have (400-900) +1-100. Levelled persons number 8-10% of the population, with the highest level between 4th and 7th. Mages, paladins and illusionists are rare, while bards, monks and assassins are very rare. Druids occur two thirds as often as clerics, while rangers occur one third as often as fighters.