Difference between revisions of "Accompaniment (spell)"

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[[File:Accompaniment (spell).jpg|right|455px|thumb]]
 
[[File:Accompaniment (spell).jpg|right|455px|thumb]]
'''Accompaniment''' creates an illusionary figure able to provide musical support for a bard giving a performance or seeking to invoke [[Martial Spirit|martial spirit]].
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'''Accompaniment''' creates an illusionary figure able to provide musical support for a bard giving a performance or seeking to invoke [[Martial Spirit (sage ability)|martial spirit]].
  
 
{{Spelltable
 
{{Spelltable
 
| name = Accompaniment
 
| name = Accompaniment
| range = touch
+
| range = 20 ft.
 
| duration = 4 minutes +1 minute<br>per [[Experience Level|level]]; see text
 
| duration = 4 minutes +1 minute<br>per [[Experience Level|level]]; see text
| area of effect = self
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| area of effect = 60 ft.; 1 creature
| casting time = 1 [[Combat Round|round]]
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| casting time = 1 round
 
| save = none
 
| save = none
 
| level = [[Bard 2nd Level Spells|bard (2nd)]]
 
| level = [[Bard 2nd Level Spells|bard (2nd)]]
 
}}
 
}}
Improves the effectiveness of . At 4th level, the spell allows the caster the benefit of an accompanist; at 6th level, a second accompanist; at 8th level, a third accompanist and so on. The benefits gained from each addition is as follows:
 
  
::::::::::::::::* Two musicians will increase the range of martial music from 60 feet to 75 feet; those listening will receive a saving throw bonus of +1.
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The magical accompanist improves a bard's performance in the [[Sage Field|fields]] of circus, dance, drama, music and puppetry, improving the performer's charisma by 2 points overall and the effectiveness of the performance by 1% per three minutes of play. Before this benefit can be fully understood, further work on these bardic fields must be completed.
::::::::::::::::* Three musicians will give enemy [[Morale|morale checks]] and saving throws a penalty of -1.
 
::::::::::::::::* Four musicians will increase the range of '''martial spirit''' to 90 feet and increases morale bonus to +2.
 
::::::::::::::::* Five musicians gives enemy attacks and damage a penalty of -1.
 
::::::::::::::::* Six musicians increases the range of martial music to 105 feet and increases the bonus to hit to +2
 
::::::::::::::::* Seven musicians increases the damage bonus to +2.
 
  
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The spell is also able to provide a caster with the ability to urge allied combatants to greater effectiveness and merit while participating in combat.  In addition to enabling allies within 60 ft. a +1 bonus [[Roll to Hit|to hit]] and also to [[Damage (hit points)|damage]], as detailed under "martial spirit," the caster is also able to improve one combatant's experience level, within the spell's range, for the duration of the spell.
  
The time that the caster spends playing martial music during the course of the spell is subtracted from the quota the caster is able to play martial music that day; however, accompanists to the spellcaster do not subtract rounds from their own quota.
 
  
 
[[Category:Lacks Image]]
 
[[Category:Lacks Image]]
 
[[Category:Needs Rewrite]]
 
[[Category:Needs Rewrite]]

Revision as of 02:12, 23 October 2021

Accompaniment (spell).jpg

Accompaniment creates an illusionary figure able to provide musical support for a bard giving a performance or seeking to invoke martial spirit.

Accompaniment
Range 20 ft.
Duration 4 minutes +1 minute
per level; see text
Area of Effect 60 ft.; 1 creature
Casting Time 1 round
Saving Throw none
Level bard (2nd)

The magical accompanist improves a bard's performance in the fields of circus, dance, drama, music and puppetry, improving the performer's charisma by 2 points overall and the effectiveness of the performance by 1% per three minutes of play. Before this benefit can be fully understood, further work on these bardic fields must be completed.

The spell is also able to provide a caster with the ability to urge allied combatants to greater effectiveness and merit while participating in combat. In addition to enabling allies within 60 ft. a +1 bonus to hit and also to damage, as detailed under "martial spirit," the caster is also able to improve one combatant's experience level, within the spell's range, for the duration of the spell.