Search results

From The Authentic D&D Wiki
Jump to navigationJump to search
  • ...line tides may produce [[Salt (resource)|salt]] deposits. The land may be flat, or interspersed with outcroppings, with smashing waves hitting an outer pe ...hen digging out during low tide to attack humanoids who move down onto the flat to collect from their nets. Low tide can leave enormous fields of seaweed,
    4 KB (627 words) - 18:27, 23 November 2023
  • ...lem upon its sacred path. When it attacks, the golem will strike with the flat of its hand, knocking enemies to the left or right. ...s such as [[Stone to Flesh (spell)|stone to flesh]], [[Rock to Mud (spell)|mud to rock]] or [[Stone Shape (spell)|stone shape]] will cause 1d6 [[Damage (h
    5 KB (788 words) - 01:50, 16 April 2022
  • ...lowed for more efficient hunting and defense. Also in the late Neolithic, mud-brick and wattle-and-daub structures appeared, offering improved shelter ("
    9 KB (1,273 words) - 20:12, 5 October 2023
  • :''Water village:'' small settlement constructed on a tidal mud flat, freshwater pond or marshland, with houses on pillars or jetties, allowing
    9 KB (1,327 words) - 01:15, 16 April 2022
  • :''Water village:'' small settlement constructed on a tidal mud flat, freshwater pond or marshland, with houses on pillars or jetties, allowing
    13 KB (1,949 words) - 01:15, 16 April 2022
  • | 2. || bronze || 8 to 17 || flat black || 2. || tightly coiled || 12 to 17 || chocolate brown | 2. || honey || 8 to 12 || flat black || colspan="2"|– || 15 to 21 || chocolate brown
    275 KB (42,482 words) - 00:18, 27 January 2024