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  • [[File:Weapon-proficiencies-01.jpg|thumb|right|525px|]] ...for hand-to-hand combat, or [[Melee|melee]], hurling or firing. Choosing a weapon can be a difficult aspect of making a character that survives.
    5 KB (749 words) - 04:51, 13 January 2024
  • ! Weapon !! Damage !! # of Hands !! Break Chance !! Attack Form | [[Ankus (weapon)|ankus]] || 2-5 || one || 1 in 8 || hand-to-hand
    6 KB (771 words) - 21:43, 1 January 2022
  • ! Weapon !! Damage !! # of Hands !! Break Chance !! Attack Form | [[Ankus (weapon)|ankus]] || 2-5 || one || 1 in 8 || hand-to-hand
    6 KB (789 words) - 21:05, 1 January 2022
  • | special = 18/51 strength, maul, surprised only on a 1 ...(weapon)|club]] causing 1-10 [[Damage (hit points)|damage]]. Use of this weapon replaces one of the claw attacks; the ape has an 18/51 [[Strength (ability
    3 KB (515 words) - 18:16, 20 June 2022
  • [[File:Hereditary Weapon I.jpg|right|400px|]] '''Hereditary weapon I''' is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]
    6 KB (721 words) - 05:26, 27 January 2024
  • For example, Erdowan swings with a [[Long Sword (weapon)|long sword]] at a [[Hippogriff|hippogriff]] and rolls a natural 20. He pi When an attacker is firing or hurling a [[Missile Weapons|weapon]], and there is a friendly ally that is within an arc of fire of '''30° to
    7 KB (1,236 words) - 04:04, 14 October 2023
  • | [[Action Points#Attack with weapon|attack with weapon]] || 2 | [[Action Points#Dose weapon with poison|dose weapon with poison]] || 5
    35 KB (5,636 words) - 02:55, 25 November 2023