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  • ...move magically-charged writing, such as [[Glyphs (spell)|glyphs]], [[Runes|runes]], [[Wizard Mark (spell)|wizard marks]] or [[Sigils|sigils]], the writing i
    1 KB (212 words) - 20:53, 18 December 2021
  • ...those passing by. It will, however, reveal the presence of an [[Explosive Runes (spell)|explosive rune]] or a [[Fire Trap (spell)|fire trap]].
    2 KB (238 words) - 12:48, 6 June 2022
  • ...ility also grants the character a complete knowledge of magical glyphs and runes, though not how to inscribe them. In no way does the knowledge permit the
    2 KB (269 words) - 19:53, 2 October 2021
  • ...includes seals, [[Wizard Mark (spell)|runes]], [[Glyph of Warding (spell)|glyphs]] or other emblems that can be recognized in relation to their state of ori ...societies, including thieves and assassins, as well as magical glyphs and runes.
    4 KB (618 words) - 15:57, 4 July 2022
  • ...ther abilities, [[Glyph of Warding (spell)|glyphs]], [[Wizard Mark (spell)|runes]] or [[Heraldry, Signs & Sigils (sage study)|sigils]] may be added. The ti
    2 KB (371 words) - 16:55, 1 January 2023
  • ...: enables the observer to recognize the presence of magical traps, glyphs, runes, sigils and similar devices.
    4 KB (649 words) - 02:16, 11 July 2022
  • ...rs from either [[Wizard Mark (spell)|runes]] or [[Glyph of Warding (spell)|glyphs]], being the pictorial signature of an unearthly beings that are semi-divin
    5 KB (798 words) - 16:45, 1 January 2023
  • * [[Glyphs & Runes]]
    5 KB (580 words) - 02:43, 5 October 2023
  • ...|| permanent || 100 sq.in./level || 1 round || none || erases writing and glyphs from surfaces | [[Explosive Runes (spell)|Explosive runes]]
    15 KB (1,878 words) - 01:14, 10 October 2023