Find the Path (spell)
Find the path is a spell that grants the recipient an instant and flawless understanding of the most practical and direct route to their desired destination. Whether navigating dense wilderness, complex mountain passes, labyrinthine city streets or the twisting corridors of a dungeon, the recipient will always know the safest and most efficient way forward, eliminating the risk of becoming lost.
Range | touch |
Duration | 1 day |
Area of Effect | 10 mile distance |
Casting Time | 3 rounds |
Saving Throw | none; see below |
Level | cleric (6th) |
The knowledge imparted by the spell exists only within the recipient's mind, meaning that if they are rendered unconscious or killed, the information is lost until they are revived or the spell is cast upon another individual. This ensures that the path remains known only to the one chosen, preventing it from being shared telepathically or documented through external means.
Throughout the spell's duration, the chosen path will automatically adjust in response to any changes in the environment, such as collapsed tunnels, flooded crossings, shifting terrain or newly constructed obstacles. These updates occur instantly, allowing the recipient to react without hesitation. Whenever possible, the spell will select the shortest and most practical route, but it will also prioritise safety over efficiency, ensuring the path avoids obvious dangers or excessive hazards unless no alternative exists.
If the destination lies beyond the spell's area of effect, the magic will direct the recipient to the most effective "jumping off" point, where the journey can be resumed once the spell is recast. This makes find the path particularly useful for long-distance travel in dangerous or unknown terrain, guiding the recipient step by step until their final destination is reached.