Hold Person (spell)

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Hold person is a spell that immobilises humanoid creatures within the caster's line-of-sight. Those selected are allowed a saving throw. Those who fail become unable to move or take any action for the duration of the spell, while those who succeed remain unaffected. If the caster's experience level exceeds the number of hit dice or levels the targeted creature has, then a -1 penalty is applied to it's save equal to the difference. For example, if a 5th level caster attempts to hold a goblin with 1 hit die, the goblin's save would be performed at -4 on the die.

Hold Person
Range 60 ft.
Duration 4 +1 round per level
Area of Effect 3 humanoids
Casting Time 1 round
Saving Throw negates
Level bard (2nd); cleric (2nd)

The spell is limited as a means to kill those affected as helpless defenders.