Difference between revisions of "Woodland Foraging (sage ability)"

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'''Woodland foraging''' is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Forester (sage study)|Forester]], similar to general [[Foraging (sage ability)|foraging]] but more effective in temperate and subpolar forest ranges.  The ability allows the search for naturally occurring food, including mosses and lichens, berries, wild grasses, herbs, nuts, acorns and fruits.  The amount found is far more than an unskilled person might glean while looking over the same tract of land.
 
'''Woodland foraging''' is an [[Knowledge Points|amateur]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Forester (sage study)|Forester]], similar to general [[Foraging (sage ability)|foraging]] but more effective in temperate and subpolar forest ranges.  The ability allows the search for naturally occurring food, including mosses and lichens, berries, wild grasses, herbs, nuts, acorns and fruits.  The amount found is far more than an unskilled person might glean while looking over the same tract of land.
 
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The time spent foraging '''equals 10 hours''', though characters may forage for only 1-hour periods, in which case the found food is divided by the 10-hour standard. For example, Makran decides to forage for three hours; he rolls the total amount that would have occurred had he foraged for 10 hours, and recieves 3/10ths of that amount.
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The standard time allocated for foraging is '''10 hours''', but characters have the flexibility to forage in increments of 1 hour. In cases where characters choose to forage for a shorter duration, the food found is proportionally divided based on the 10-hour standard. For instance, let's consider Makran, who opts to forage for three hours. He rolls the amount of food he would have obtained if he had foraged for the full 10-hour period, and he receives 3/10ths of that total amount.
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'''Tools''' can be obtained to aid in harvesting, such as a knife, sacks for carrying food, a sling-bag that hangs over the shoulder, gloves for reaching into places covered with thorns, a hat against the sun and a trowel for digging out roots and tubers.  Bringing a whistle along can attract the party's attention if something untoward should occur.
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'''Repeat Foraging''': those with this ability will remember places that promise an accumulation over a period of time, so that if the same area is picked over again, two weeks later, the time needed to forage is halved.
  
 
== Foraging Table ==
 
== Foraging Table ==
 
{| class="wikitable" style="float:right; margin-left: 25px; text-align: center; background-color:#d4f2f2;"
 
{| class="wikitable" style="float:right; margin-left: 25px; text-align: center; background-color:#d4f2f2;"
 
|-
 
|-
! Latitude !! Range !! style="width: 50px|Nov 8 to Apr 14 !! style="width: 50px|Apr 15 to 21 !! style="width: 50px|Apr 22 to 30 !! style="width: 50px|May 1 to 11 !! style="width: 50px|May 12 to 24 !! style="width: 50px|May 25 to Sep 7 !! style="width: 50px|Sep 8 to 30 !! style="width: 50px|Oct 1 to 15
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! Range !! style="width: 50px|Nov 8 to Apr 14 !! style="width: 50px|Apr 15 to 21 !! style="width: 50px|Apr 22 to 30 !! style="width: 50px|May 1 to 11 !! style="width: 50px|May 12 to 24 !! style="width: 50px|May 25 to Sep 7 !! style="width: 50px|Sep 8 to 30 !! style="width: 50px|Oct 1 to 15 !! style="width: 50px|Oct 16 to Nov 7
 
|-
 
|-
| [[Taiga (range)|taiga]] || 1 in 6 || 2 in 6 || 4 in 6 || 1d4 || 2d4 || 3d4 || 2d4 || 1d6 || 5 in 6
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| [[Taiga (range)|taiga]] || 3 in 6 || 1d4 || 1d6 || 1d8 || 2d6 || 3d6 || 2d6 || 1d10 || 1d4
 
|-
 
|-
 
! Range !! Dec 11 to Feb 15 !! Feb 16 to Mar 7 !! Mar 8 to 31 !! Apr 1 to 21 !! Apr 22 to May 7 !! May 8 to Oct 15 !! Oct 16 to 29 !! Oct 30 to Nov 12 !! Nov 13 to 26 !! style="width: 50px|Nov 27 to Dec 10
 
! Range !! Dec 11 to Feb 15 !! Feb 16 to Mar 7 !! Mar 8 to 31 !! Apr 1 to 21 !! Apr 22 to May 7 !! May 8 to Oct 15 !! Oct 16 to 29 !! Oct 30 to Nov 12 !! Nov 13 to 26 !! style="width: 50px|Nov 27 to Dec 10
 
|-
 
|-
| [[Woodland (range)|woodland]] || 3 in 6 || 1d4 || 3d4 || 3d8 || 5d8 || 7d6 || 8d4 || 6d4 || 4d4 || 2d4
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| [[Woodland (range)|woodland]] || 1d4 || 1d8 || 3d6 || 3d10 || 5d10 || 7d8 || 8d6 || 6d6 || 4d6 || 2d6
 
|}
 
|}
  
The '''Foraging Table''' is organised by range and time of year.  Where a chance is indicated, such as "1 in 6," that is the chance of locating only '''1d4''' pounds of food.  Alternately, where a roll is indicating using "d" for die, such as 3d4, that number of dice should be rolled to indicate how many pounds are found.
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The '''Foraging Table''' is systematically organized based on geographical range and the time of year.  When a chance is specified, denoted by phrases such as "1 in 6," it signifies the likelihood of discovering only '''1d4''' pounds of food.  Conversely, when a roll is indicated using "d" for die, for example, 3d4, it means that you should roll that number of dice to determine the pounds of food you find.
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The provided dates are tailored for the northern hemisphere, and these should be reversed when considering the temperate and subpolar regions in the southern hemisphere.  In polar regions, which are regarded as sub-polar during the summer months, specifically from May 8th to October 15th, foraging opportunities abound. However, for the rest of the year, foraging becomes impractical.
  
Dates are given for the northern hemisphere, and must be reversed for the temperate and subpolar regions in the southPolar regions are considered sub-polar in the summer, from May 8th to Oct 15th; the remainder of the year, no forage can be found.
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It's essential to differentiate woodland foraging from [[Hunting (sage ability)|hunting]] or [[Catch Fishing (sage ability)|catch fishing]] techniques, as it doesn't involve the use of weapons or fishing linesWhile fish may be captured using traps or nets in streams, foragers do not have the luxury of selecting their preferred type of food.  They must make do with whatever sustenance nature provides.
  
Foraging is distinct from [[Hunting (sage ability)|hunting]] or [[Catch Fishing (sage ability)|catch fishing]], in that the skill doesn't employ weapons or a fishing line.  Fish may be trapped or netted in streams, however.  The character is not allowed a choice of what sort of food is found; they must accept the food that comes to hand as what's available.
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During certain periods of the year, it is feasible to gather a substantial amount of forage within a single day. However, it's crucial for characters to recognize that foraging is labor-intensive, and they are susceptible to the adverse effects of [[Heat Stroke|heat]] and [[Dehydration|dehydration]]. Consequently, there are instances when it's advisable not to forage all day, as collecting more food than necessary, especially when it's abundant, may not be the wisest choice.
  
At some times of the year, the amount of forage that can be collected within a day can be considerable.  However, as characters should remember that foraging is work, and that the character is subject to the effects of [[Heat Stroke|heat]] and [[Dehydration|dehydration]], sometimes its best not to forage all day to collect more food than a party really needs, especially in times when food is very abundant.
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[[Category: Sage Abilities]][[Category: Reviewed]]

Latest revision as of 06:01, 2 October 2023

Woodland Foraging (sage ability).jpg

Woodland foraging is an amateur-status sage ability in the study of Forester, similar to general foraging but more effective in temperate and subpolar forest ranges. The ability allows the search for naturally occurring food, including mosses and lichens, berries, wild grasses, herbs, nuts, acorns and fruits. The amount found is far more than an unskilled person might glean while looking over the same tract of land.

The standard time allocated for foraging is 10 hours, but characters have the flexibility to forage in increments of 1 hour. In cases where characters choose to forage for a shorter duration, the food found is proportionally divided based on the 10-hour standard. For instance, let's consider Makran, who opts to forage for three hours. He rolls the amount of food he would have obtained if he had foraged for the full 10-hour period, and he receives 3/10ths of that total amount.

Tools can be obtained to aid in harvesting, such as a knife, sacks for carrying food, a sling-bag that hangs over the shoulder, gloves for reaching into places covered with thorns, a hat against the sun and a trowel for digging out roots and tubers. Bringing a whistle along can attract the party's attention if something untoward should occur.

Repeat Foraging: those with this ability will remember places that promise an accumulation over a period of time, so that if the same area is picked over again, two weeks later, the time needed to forage is halved.

Foraging Table

Range Nov 8 to Apr 14 Apr 15 to 21 Apr 22 to 30 May 1 to 11 May 12 to 24 May 25 to Sep 7 Sep 8 to 30 Oct 1 to 15 Oct 16 to Nov 7
taiga 3 in 6 1d4 1d6 1d8 2d6 3d6 2d6 1d10 1d4
Range Dec 11 to Feb 15 Feb 16 to Mar 7 Mar 8 to 31 Apr 1 to 21 Apr 22 to May 7 May 8 to Oct 15 Oct 16 to 29 Oct 30 to Nov 12 Nov 13 to 26 Nov 27 to Dec 10
woodland 1d4 1d8 3d6 3d10 5d10 7d8 8d6 6d6 4d6 2d6

The Foraging Table is systematically organized based on geographical range and the time of year. When a chance is specified, denoted by phrases such as "1 in 6," it signifies the likelihood of discovering only 1d4 pounds of food. Conversely, when a roll is indicated using "d" for die, for example, 3d4, it means that you should roll that number of dice to determine the pounds of food you find.

The provided dates are tailored for the northern hemisphere, and these should be reversed when considering the temperate and subpolar regions in the southern hemisphere. In polar regions, which are regarded as sub-polar during the summer months, specifically from May 8th to October 15th, foraging opportunities abound. However, for the rest of the year, foraging becomes impractical.

It's essential to differentiate woodland foraging from hunting or catch fishing techniques, as it doesn't involve the use of weapons or fishing lines. While fish may be captured using traps or nets in streams, foragers do not have the luxury of selecting their preferred type of food. They must make do with whatever sustenance nature provides.

During certain periods of the year, it is feasible to gather a substantial amount of forage within a single day. However, it's crucial for characters to recognize that foraging is labor-intensive, and they are susceptible to the adverse effects of heat and dehydration. Consequently, there are instances when it's advisable not to forage all day, as collecting more food than necessary, especially when it's abundant, may not be the wisest choice.