Difference between revisions of "Woodland Foraging (sage ability)"

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The '''Foraging Table''' is organised by range and time of year.  Where a chance is indicated, such as "1 in 6," that is the chance of locating only '''1d4''' pounds of food.  Alternately, where a roll is indicating using "d" for die, such as 3d4, that number of dice should be rolled to indicate how many pounds are found.
  
Similar to , this provides the character with an ability to locate edible animal and vegetable matter in a forest environment. With regards to edible subterranean flora and fauna that is raised by underground intelligent species, the ability also gives knowledge of what domesticated foods can be eaten safely and by which races.
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Dates are given for the northern hemisphere, and must be reversed for the temperate and subpolar regions in the south. Polar regions are considered sub-polar in the summer, from May 8th to Oct 15th; the remainder of the year, no forage can be found.
  
In a period of 1 to 10 hours of searching outdoors, a skilled forager will be able to find 1-6 lbs. of food daily in a tundra or boreal forest, or 2-12 lbs. in a deciduous or wet forest. There is a only a 1 in 4 chance of the character finding 1-4 lbs. of food in a thorn forest, in such cases, the attempt to find food will produce nothing at all.
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Foraging is distinct from [[Hunting (sage ability)|hunting]] or [[Catch Fishing (sage ability)|catch fishing]], in that the skill doesn't employ weapons or a fishing line.  Fish may be trapped or netted in streams, however. The character is not allowed a choice of what sort of food is found; they must accept the food that comes to hand as what's available.
  
The length of time spent searching is "1 to 10 hours," unlike with ordinary foraging, because all the available food may well be found with less than a full day's work.
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At some times of the year, the amount of forage that can be collected within a day can be considerable.  However, as characters should remember that foraging is work, and that the character is subject to the effects of [[Heat Stroke|heat]] and [[Dehydration|dehydration]], sometimes its best not to forage all day to collect more food than a party really needs, especially in times when food is very abundant.

Revision as of 05:45, 2 October 2023

Woodland Foraging (sage ability).jpg

Woodland foraging is an amateur-status sage ability in the study of Forester, similar to general foraging but more effective in temperate and subpolar forest ranges. The ability allows the search for naturally occurring food, including mosses and lichens, berries, wild grasses, herbs, nuts, acorns and fruits. The amount found is far more than an unskilled person might glean while looking over the same tract of land.

The time spent foraging equals 10 hours, though characters may forage for only 1-hour periods, in which case the found food is divided by the 10-hour standard. For example, Makran decides to forage for three hours; he rolls the total amount that would have occurred had he foraged for 10 hours, and recieves 3/10ths of that amount.

Foraging Table

Latitude Range Nov 8 to Apr 14 Apr 15 to 21 Apr 22 to 30 May 1 to 11 May 12 to 24 May 25 to Sep 7 Sep 8 to 30 Oct 1 to 15
taiga 1 in 6 2 in 6 4 in 6 1d4 2d4 3d4 2d4 1d6 5 in 6
Range Dec 11 to Feb 15 Feb 16 to Mar 7 Mar 8 to 31 Apr 1 to 21 Apr 22 to May 7 May 8 to Oct 15 Oct 16 to 29 Oct 30 to Nov 12 Nov 13 to 26 Nov 27 to Dec 10
woodland 3 in 6 1d4 3d4 3d8 5d8 7d6 8d4 6d4 4d4 2d4

The Foraging Table is organised by range and time of year. Where a chance is indicated, such as "1 in 6," that is the chance of locating only 1d4 pounds of food. Alternately, where a roll is indicating using "d" for die, such as 3d4, that number of dice should be rolled to indicate how many pounds are found.

Dates are given for the northern hemisphere, and must be reversed for the temperate and subpolar regions in the south. Polar regions are considered sub-polar in the summer, from May 8th to Oct 15th; the remainder of the year, no forage can be found.

Foraging is distinct from hunting or catch fishing, in that the skill doesn't employ weapons or a fishing line. Fish may be trapped or netted in streams, however. The character is not allowed a choice of what sort of food is found; they must accept the food that comes to hand as what's available.

At some times of the year, the amount of forage that can be collected within a day can be considerable. However, as characters should remember that foraging is work, and that the character is subject to the effects of heat and dehydration, sometimes its best not to forage all day to collect more food than a party really needs, especially in times when food is very abundant.