Twitch (cantrip)

From The Authentic D&D Wiki
Revision as of 18:32, 21 October 2022 by Tao alexis (talk | contribs)
Jump to navigationJump to search
Cantrip image unavailable

Twitch causes recipients who fail their save to jerk and spasm, drawing attention to themselves and weakening their combat ability. Allies and followers of a twitching creature can be surprised on a 3 in 6, as their worry sufficiently distracts them at the moment of attack.

Twitch
Range 20 ft.
Duration 2 rounds
Area of Effect 2 creatures
Casting Time 2 action points (AP)
Saving Throw negates
Level cantrip

At the same time, twitching creatures suffer a -2 penalty to hit for two rounds of combat. In addition, the spasms they experience causes a reduction of 1 AP from their movement.

The cantrip may affect any sort of creature, regardless of size or nature.


See Person-affecting Cantrips