Difference between revisions of "Sneeze (cantrip)"

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See [[Person-affecting Cantrips]]
 
See [[Person-affecting Cantrips]]
  
[[Category: Don't Review until 2022]][[Category: Lacks Image]]
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[[Category: Cantrips]][[Category: Don't Review until 2022]][[Category: Lacks Image]]

Revision as of 00:44, 1 October 2021

Sneeze
Range 10 ft.; see below
Duration 1 round
Area of Effect 1 creature
Casting Time 2 action points
Saving Throw negates
Level cantrip


Causes the recipient to sneeze uncontrollably, in a fit that lasts one round, unless a saving throw negates the cantrip. While affected, the recipient will be unable to take any action. Combatants attacking the creature will gain +4 on their to hit rolls.

If a creature has contracted a cold or sinus infection in the previous 24 hours, the cantrip may be an effective cure, clearing the nasal passages and helping the body eliminate the malady. There is a 50% chance that the bout of sneezing will end a cold in its tracks.

The cantrip has no effect on creatures other than humanoids.

See Person-affecting Cantrips