Difference between revisions of "Protection from Malevolence, 15 ft. radius (spell)"

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[[File:Protection from Malevolence.jpg|thumb|520px|]]
 
[[File:Protection from Malevolence.jpg|thumb|520px|]]
 
{{Spelltable
 
{{Spelltable
| name = Protection from Malevolence, 15 ft. radius
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| name = Protection from Malevolence,<br>15 ft. radius
 
| range = touch
 
| range = touch
 
| duration = 6 rounds per level
 
| duration = 6 rounds per level
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}}
 
}}
  
Creates a circle of protection similar to that of protection evil — all believers within 3 hexes of the recipient, as well as the recipient, receive armour class and saving throw bonuses.
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Creates a circle of protection similar to that of protection evil — all believers within 3 hexes of the recipient, as well as the recipient, receive [[Armour Class|Armour class]] and saving throw bonuses.
  
[[Armour Class|Armour class]] improved by 2 points against weapons and by 4 points against bodily attacks. Further, all those of the spell gains a +2 saving throw.
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Armour class improved by 2 points against weapons and by 4 points against bodily attacks. Further, all those of the spell gains a +2 saving throw.
  
 
The spell does not improve the armour class or saving throws of those who are already protected against malevolence.
 
The spell does not improve the armour class or saving throws of those who are already protected against malevolence.
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[[Category:Placeholder]]
 

Latest revision as of 16:52, 6 October 2022

Protection from Malevolence.jpg
Protection from Malevolence,
15 ft. radius
Range touch
Duration 6 rounds per level
Area of Effect 15 ft. radius circle
Casting Time 2 rounds
Saving Throw none
Level cleric (4th)

Creates a circle of protection similar to that of protection evil — all believers within 3 hexes of the recipient, as well as the recipient, receive Armour class and saving throw bonuses.

Armour class improved by 2 points against weapons and by 4 points against bodily attacks. Further, all those of the spell gains a +2 saving throw.

The spell does not improve the armour class or saving throws of those who are already protected against malevolence.