Difference between revisions of "Nod (cantrip)"

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Causes the recipient to make and involuntary head nod, as if in agreement or in greeting.  The effect is negated if a [[Saving Throws|saving throw]] is made.  Affected creatures can be made to look and nod in any direction of the caster’s choosing — thus giving an order or a sign to a specific creature or creatures, as the caster’s wishes.
 
Causes the recipient to make and involuntary head nod, as if in agreement or in greeting.  The effect is negated if a [[Saving Throws|saving throw]] is made.  Affected creatures can be made to look and nod in any direction of the caster’s choosing — thus giving an order or a sign to a specific creature or creatures, as the caster’s wishes.
  
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When the cantrip is discharged, the recipient won't know that he or she has nodded — and may therefore make no effort to countermand or disapprove of the action.  The nod may also create a situation where the nodder and others fall into argument, if the nod is misunderstood or resented.
  
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The cantrip assumes the affected creature has a head to nod; additionally, the effect will have little meaning when applied to [[Animal|animals]] or most [[Beast|beasts]].
  
Moreover, the recipient will not know that he or she has made the nod, and will therefore make no effort to countermand or disapprove of the action once the cantrip’s duration has ended.
 
  
The cantrip is effective only against creatures with a low intelligence or more, that have heads to nod. There are no combat penalties against the nodding creature.
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See [[Person-affecting Cantrips]]
  
See [[Person-affecting Cantrips]]
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[[Category: Don't Review until 2022]]

Revision as of 23:32, 18 September 2021

Nod
Range 30 ft.
Duration 1 round
Area of Effect 1 creature
Casting Time 2 action points
Saving Throw negates
Level cantrip


Causes the recipient to make and involuntary head nod, as if in agreement or in greeting. The effect is negated if a saving throw is made. Affected creatures can be made to look and nod in any direction of the caster’s choosing — thus giving an order or a sign to a specific creature or creatures, as the caster’s wishes.

When the cantrip is discharged, the recipient won't know that he or she has nodded — and may therefore make no effort to countermand or disapprove of the action. The nod may also create a situation where the nodder and others fall into argument, if the nod is misunderstood or resented.

The cantrip assumes the affected creature has a head to nod; additionally, the effect will have little meaning when applied to animals or most beasts.


See Person-affecting Cantrips