Difference between revisions of "Hide (cantrip)"

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'''Hide''' is a cantrip that's able to conceal shapes, regardless of their actual size, so long as the present perspective of the shape is less than the hand span of the caster.  For example, a [[Ship Types|ship]] or a [[Castle|castle]] in the distance could be possibly hidden, as might the moon or a character standing 100 ft. distant.  By means of the cantrip, the shape becomes completely imperceptible to the viewer, even if it's known to be there.
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{{Spelltable
 
{{Spelltable
 
| name = Hide
 
| name = Hide
 
| range = touch
 
| range = touch
 
| duration = 5 rounds
 
| duration = 5 rounds
| area of effect = 1 object; see text
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| area of effect = 1 shape; see text
 
| casting time = 1 [[Action Points|action point]]
 
| casting time = 1 [[Action Points|action point]]
 
| save = none
 
| save = none
 
| level = cantrip
 
| level = cantrip
 
}}
 
}}
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Conceals an object of any size, so long as it does not appear larger than the span of a person’s hand—regardless of the true size of the object. The viewer simply cannot see the object (or sight), regardless of whether or not they know it is there.
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The cantrip has no effect on the light emitted from the shape in question, nor upon sounds or other effects produced by the concealed shape.  Consequently, the moon's radiant glow or a horse's whinnying would remain unaffected.
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Thus "hide" gives opportunities to conceal traps or the approach of shapes, even allowing the caster to hide his or her self from observers at a distance.  Small objects could be made to disappear temporarily during a search by guards. Should the character lift an object like a key, and the lift be discovered, the cantrip could "prove" the character doesn't have the keys.
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Thus, although the moon is huge, the cantrip could cause it to be unseen for the cantrip’s duration. The same would be true for a distant [[Castle|castle]] or [[Settlements|settlement]], a nearby horse or something that would actually fit into the caster’s hand.
 
  
The cantrip does not affect the light cast, nor the sound caused, by the hidden object—thus the moon’s glow nor the horse’s whinnying would be obscured. The cantrip works so that if anyone were to attempt to interact with an object that is so hidden, they would fail.
 
  
 
See [[Legerdemain Cantrips]]
 
See [[Legerdemain Cantrips]]

Revision as of 20:52, 22 October 2023

Hide is a cantrip that's able to conceal shapes, regardless of their actual size, so long as the present perspective of the shape is less than the hand span of the caster. For example, a ship or a castle in the distance could be possibly hidden, as might the moon or a character standing 100 ft. distant. By means of the cantrip, the shape becomes completely imperceptible to the viewer, even if it's known to be there.

Hide
Range touch
Duration 5 rounds
Area of Effect 1 shape; see text
Casting Time 1 action point
Saving Throw none
Level cantrip

The cantrip has no effect on the light emitted from the shape in question, nor upon sounds or other effects produced by the concealed shape. Consequently, the moon's radiant glow or a horse's whinnying would remain unaffected.

Thus "hide" gives opportunities to conceal traps or the approach of shapes, even allowing the caster to hide his or her self from observers at a distance. Small objects could be made to disappear temporarily during a search by guards. Should the character lift an object like a key, and the lift be discovered, the cantrip could "prove" the character doesn't have the keys.



See Legerdemain Cantrips