Difference between revisions of "Hammer (symbol)"

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== Number of Hammers ==
 
== Number of Hammers ==
 
{| class="wikitable" style="float:left; margin-right: 15px; text-align: center; background-color:#d4f2f2;"
 
{| class="wikitable" style="float:left; margin-right: 15px; text-align: center; background-color:#d4f2f2;"
|+ Hammers Gained
+
|-
! Hex Type<br>% !! Arable !! Non-Arable
+
! Hex Type<br>% !! colspan="2"|Hammers Gained
 +
|-
 +
Arable !! Non-Arable
 
|-
 
|-
 
| 7 || 0 || 2
 
| 7 || 0 || 2

Revision as of 00:45, 24 March 2022

  • 6-mile map of the village Dragasani and surrounding area, showing two hammers in a type-4 hex and one hammer in a type-5.
  • 1 Hammer

Hammers are symbols used on game maps to represent the number of accumulated facilities that a given civilised hex has constructed and presently maintains. The number of hammers possessed by a hex is determined by the hex type, which in turn is a product of infrastructure. Hex types range from 1 to 8, with a "1" indicating a highly civilised hex and an "8" indicating uncivilised wilderness. Thus, type-1 and type-2 hexes possess many hammers, while type-7 and type-8 hexes may have none at all.

Number of Hammers

Arable !! Non-Arable
Hex Type
%
Hammers Gained
7 0 2
6 1 2
5 1 3
4 2 -
3 3 -
2 4 -
1 4 -

6-mile map hexes also possess two designations: arable and non-arable. With very few exceptions, type-1 to type-4 hexes are always designated as arable; type-5 to type-7 hexes may be arable or non-arable; and type-8 hexes are always treated as non-arable, though some may have the potential to be made arable. Since type-8 hexes don't gain hammers under any circumstance, they are not included on the table shown.