Geology (sage study)

From The Authentic D&D Wiki
Revision as of 02:03, 2 July 2022 by Maxwell (talk | contribs) (Created page with "'''Geology''' is a sage study in the fields of Science and Earth & Sky concerning the solid...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Geology is a sage study in the fields of Science and Earth & Sky concerning the solid Earth, the rocks of which it is composed and the processes by which they change. Geology gives insight into certain aspects of water resources, natural hazards (earthquakes, volcanism, avalanches, landslides and sinkholes) and mineral exploration.

While the study of geology can apply to anywhere on the Earth, many of the specific elements of the study depend upon possibility and probability, rather than precise or exact knowledge. A geologist, for example, cannot know with absolute certainty where water might exist below the surface of a field or how deep, only that there is a very high probability that it will be accessible in this approximate place, given the lay of the land. The same goes for the detection and location of minerals or the likelihood of certain hazards occurring.

Amateur

Assay: identify type of mineral or gemstone and measure the physical and value content of metal in rock.
Dowse for Water: a type of divination employed in locating ground water.
Prospecting: identify a likely outcrop for the production of base metals, with knowledge of how best to exploit a tell-tale sign or 'show' in the rock.

Authority

Goldmaven: provides unusual skills in recognizing authentically true gold.
Underground Mining: describes knowledge of mining to excavate hard or soft rock below the surface.