Difference between revisions of "Detect Charm (spell)"

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{| class="wikitable"
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{{Spelltable
|-
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| name = Detect Charm
| Range|| self
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| range = self
|-
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| duration = 10 rounds
| Duration || 10 rounds
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| area of effect = 10 ft. wide, 60 ft. +10 ft. per level path
|-
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| casting time = 1 round
| Area of Effect|| 10 ft. wide, 60 ft. +10 ft. per level path
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| save = none
|-
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| level = [[Cleric 2nd Level Spells|cleric (2nd)]]
| Casting Time|| 1 round
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}}
|-
 
| Saving Throw|| none
 
|-
 
| Level|| [[Cleric 2nd Level Spells|cleric (2nd)]]
 
|}
 
  
 
Detects where a charm or similar enchantment is affecting a creature’s choices or beliefs. Suggestion, enthrall, hypnotic pattern and the like are all detected by the spell.
 
Detects where a charm or similar enchantment is affecting a creature’s choices or beliefs. Suggestion, enthrall, hypnotic pattern and the like are all detected by the spell.
  
 
Up to ten creatures may be examined, and each examination requires one round.
 
Up to ten creatures may be examined, and each examination requires one round.
 
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[[Category:Clerical Spells]]
 

Revision as of 22:37, 14 February 2020

Detect Charm
Range self
Duration 10 rounds
Area of Effect 10 ft. wide, 60 ft. +10 ft. per level path
Casting Time 1 round
Saving Throw none
Level cleric (2nd)

Detects where a charm or similar enchantment is affecting a creature’s choices or beliefs. Suggestion, enthrall, hypnotic pattern and the like are all detected by the spell.

Up to ten creatures may be examined, and each examination requires one round.