Difference between revisions of "Continual Light (spell)"

From The Authentic D&D Wiki
Jump to navigationJump to search
Line 1: Line 1:
[[File:.jpg|thumb|520px|]]
+
[[File:Continual Light.jpg|thumb|520px|]]
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 16: Line 16:
 
|}
 
|}
  
Raises dead humanoids as either zombies or skeletons, depending upon the state of the dead at the time of raising. If the creature retains more than 50% of its body flesh, it will be raised as a zombie; otherwise, as a skeleton.
+
Creates the same effect as the light spell, in that light replaces darkness so that the area of effect is as bright as day. Like light, the spell is cast upon a specific point or location.
 +
 
 +
The reverse of the spell, continual dark, creates the effect of the [[Darkness, 15 ft. radius (spell)|darkness, 15 foot radius]] spell, except that it is half the area of effect described above, creating a 30’ circle.
 +
 
 +
See the spells [[Darkness (spell)|darkness]] and [[Light (spell)|light]] for other effects.
  
 
See [[Cleric 3rd Level Spells|Cleric 3rd Level (spells)]], [[Illusionist 3rd Level Spells|Illusionist 3rd Level (spells)]], [[Mage 3rd Level Spells|Mage 3rd Level (spells)]]
 
See [[Cleric 3rd Level Spells|Cleric 3rd Level (spells)]], [[Illusionist 3rd Level Spells|Illusionist 3rd Level (spells)]], [[Mage 3rd Level Spells|Mage 3rd Level (spells)]]
  
[[Category:Clerical Spells]]
+
[[Category:Clerical Spells]] [[Category:Illusory Spells]] [[Category:Mage Spells]]

Revision as of 22:29, 11 February 2020

Continual Light.jpg
Range cleric, 120 ft.; illusionist, 60 ft.
Duration permanent
Area of Effect 60 ft. diameter globe
Casting Time 2 rounds
Saving Throw none; see below
Level cleric (3rd); illusionist (3rd); mage (3rd)

Creates the same effect as the light spell, in that light replaces darkness so that the area of effect is as bright as day. Like light, the spell is cast upon a specific point or location.

The reverse of the spell, continual dark, creates the effect of the darkness, 15 foot radius spell, except that it is half the area of effect described above, creating a 30’ circle.

See the spells darkness and light for other effects.

See Cleric 3rd Level (spells), Illusionist 3rd Level (spells), Mage 3rd Level (spells)