Close Wound (cantrip)

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Close Wound (cantrip).jpg

Close wound is a cantrip that enables the caster to quickly end the damage being done to a combatant by an open, bleeding wound. The dweomer cannot close multiple wounds suffered by the same recipient, but can close any single of wound of any size with the same effectiveness.

Close Wound
Range 10 ft.
Duration permanent
Area of Effect 1 creature
Casting Time 2 action points
Saving Throw none
Level cantrip

Once enacted, the dweomer's effect is permanent. The cantrip offers no additional healing, however; this must be obtained through other means.



See Person-affecting Cantrips