Difference between revisions of "Belch (cantrip)"

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| name = Belch
 
| name = Belch
 
| range = 10 ft.
 
| range = 10 ft.
| duration = 1 round
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| duration = 1 [[Combat Round|round]]
| area of effect = 1 creature
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| area of effect = 1 [[Humanoid|humanoid]] creature
 
| casting time = 2 [[Action Points|action points]]
 
| casting time = 2 [[Action Points|action points]]
 
| save = negates
 
| save = negates
 
| level = cantrip
 
| level = cantrip
 
}}
 
}}
<br>
 
Causes the recipient to belch involuntarily. The sound is strident and resonating, and cannot be mistaken for anything else. The recipient is entitled to a saving throw.
 
  
In cultures where this is considered inelegant, the recipient will have their charisma reduced 3 points temporarily, while remaining present.
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Causes the recipient to belch involuntarily if a [[Saving Throws|saving throw]] is not made (though the recipient can forego the save if belching is desired). The sound made is strident and resonant, so that it will be clearly heard up to a 60 ft. distance.  The belch cannot be mistaken for anything else.  The cantrip is only effective against humanoids.
  
The cantrip may also be used to compel the recipient to belch repeatedly for one round. Others attacking the creature will gain +4 on their [[Roll to Hit|to hit]] rolls.
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In cultures where a belch is considered inelegant, the recipient's [[Charisma (ability stat)|charisma]] suffers a -3 penalty when taking part in a [[Parley|parley]] or addressing authorities, until withdrawing their presence for at least half an hour.
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 +
If used against an opponent in combat, the opponent's [[Armour Class|armour class]] is lowered by 4 points for one round, and by 2 points for the round thereafter.
  
The cantrip is effective only against humanoids.
 
  
 
See [[Person-affecting Cantrips]]
 
See [[Person-affecting Cantrips]]
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[[Category: Don't Review until 2022]]

Revision as of 23:50, 26 April 2021

Belch
Range 10 ft.
Duration 1 round
Area of Effect 1 humanoid creature
Casting Time 2 action points
Saving Throw negates
Level cantrip

Causes the recipient to belch involuntarily if a saving throw is not made (though the recipient can forego the save if belching is desired). The sound made is strident and resonant, so that it will be clearly heard up to a 60 ft. distance. The belch cannot be mistaken for anything else. The cantrip is only effective against humanoids.

In cultures where a belch is considered inelegant, the recipient's charisma suffers a -3 penalty when taking part in a parley or addressing authorities, until withdrawing their presence for at least half an hour.

If used against an opponent in combat, the opponent's armour class is lowered by 4 points for one round, and by 2 points for the round thereafter.


See Person-affecting Cantrips