Beam Walking (sage ability)

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Beam walking is an authority status sage ability that enables the character to move comfortably along narrow beams or ledges, so long as they are at least 4 in. wide. The character is able to comfortably disregard any distance, even a thousand feet, that may threaten beneath their footing, as they are able to see only the surface being walked upon. Furthermore, the character will be able to sit comfortably and eat on such a ledge.

Sleeping or resting to regain hit points will not be possible. Additionally, there is danger if the conditions exceed a wind force of 3 (a "gentle breeze"); for each level of force above 3, the character's sure-footedness knowledge should be reduced by 25% of their original total. For example, Gareth's full knowledge of sure-footedness is 48. A windforce of 4 would reduce this nominally to 36; force-5 would reduce it to 24. When the character's number of points drops below 30, the character loses the ability beam-walk, and must seek a firm grip upon something until the wind improves. The chances of falling in such a case is certain, with no roll possible.

In gusting winds, the character is allowed a dexterity check each time a shift in wind occurs. Failure would indicate a fall. Naturally, the character will have an excellent sense for the wind, and will know when it presents a danger. However, an unexpected, unnatural gust of wind could result in a tragedy.


See Sure-footedness