Difference between revisions of "Accompaniment (spell)"

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Improves the effectiveness of [[Martial Music|martial music]]. At 4th level, the spell allows the caster the benefit of an accompanist; at 6th level, a second accompanist; at 8th level, a third accompanist and so on. The benefits gained from each addition is as follows:
 
Improves the effectiveness of [[Martial Music|martial music]]. At 4th level, the spell allows the caster the benefit of an accompanist; at 6th level, a second accompanist; at 8th level, a third accompanist and so on. The benefits gained from each addition is as follows:
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:*Two musicians will increase the range of martial music from 60 feet to 75 feet; those listening will receive a saving throw bonus of +1.
 
:*Two musicians will increase the range of martial music from 60 feet to 75 feet; those listening will receive a saving throw bonus of +1.
 
:*Three musicians will give enemy morale checks and saving throws a penalty of -1.
 
:*Three musicians will give enemy morale checks and saving throws a penalty of -1.
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The time that the caster spends playing martial music during the course of the spell is subtracted from the quota the caster is able to play martial music that day; however, accompanists to the spellcaster do not subtract rounds from their own quota.
 
The time that the caster spends playing martial music during the course of the spell is subtracted from the quota the caster is able to play martial music that day; however, accompanists to the spellcaster do not subtract rounds from their own quota.
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Revision as of 16:42, 20 March 2020

Accompaniment
Range touch
Duration 4 rounds +1 round per level
Area of Effect 1 +1 bard for every 3 levels above 4th
Casting Time 1 round
Saving Throw none
Level bard (2nd)

Improves the effectiveness of martial music. At 4th level, the spell allows the caster the benefit of an accompanist; at 6th level, a second accompanist; at 8th level, a third accompanist and so on. The benefits gained from each addition is as follows:

  • Two musicians will increase the range of martial music from 60 feet to 75 feet; those listening will receive a saving throw bonus of +1.
  • Three musicians will give enemy morale checks and saving throws a penalty of -1.
  • Four musicians will increase the range of martial music to 90 feet and increases morale bonus to +2.
  • Five musicians gives enemy attacks and damage a penalty of -1.
  • Six musicians increases the range of martial music to 105 feet and increases the bonus to hit to +2
  • Seven musicians increases the damage bonus to +2.

The time that the caster spends playing martial music during the course of the spell is subtracted from the quota the caster is able to play martial music that day; however, accompanists to the spellcaster do not subtract rounds from their own quota.