Difference between revisions of "Accompaniment (spell)"

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| level = [[Bard 2nd Level Spells|bard (2nd)]]
 
| level = [[Bard 2nd Level Spells|bard (2nd)]]
 
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Improves the effectiveness of [[Martial Music|martial music]]. At 4th level, the spell allows the caster the benefit of an accompanist; at 6th level, a second accompanist; at 8th level, a third accompanist and so on. The benefits gained from each addition is as follows:
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:*Two musicians will increase the range of martial music from 60 feet to 75 feet; those listening will receive a saving throw bonus of +1.
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:*Three musicians will give enemy morale checks and saving throws a penalty of -1.
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:*Four musicians will increase the range of martial music to 90 feet and increases morale bonus to +2.
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:*Five musicians gives enemy attacks and damage a penalty of -1.
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:*Six musicians increases the range of martial music to 105 feet and increases the bonus to hit to +2
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:*Seven musicians increases the damage bonus to +2.
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The time that the caster spends playing martial music during the course of the spell is subtracted from the quota the caster is able to play martial music that day; however, accompanists to the spellcaster do not subtract rounds from their own quota.

Revision as of 16:42, 20 March 2020

Accompaniment
Range touch
Duration 4 rounds +1 round per level
Area of Effect 1 +1 bard for every 3 levels above 4th
Casting Time 1 round
Saving Throw none
Level bard (2nd)

Improves the effectiveness of martial music. At 4th level, the spell allows the caster the benefit of an accompanist; at 6th level, a second accompanist; at 8th level, a third accompanist and so on. The benefits gained from each addition is as follows:

  • Two musicians will increase the range of martial music from 60 feet to 75 feet; those listening will receive a saving throw bonus of +1.
  • Three musicians will give enemy morale checks and saving throws a penalty of -1.
  • Four musicians will increase the range of martial music to 90 feet and increases morale bonus to +2.
  • Five musicians gives enemy attacks and damage a penalty of -1.
  • Six musicians increases the range of martial music to 105 feet and increases the bonus to hit to +2
  • Seven musicians increases the damage bonus to +2.

The time that the caster spends playing martial music during the course of the spell is subtracted from the quota the caster is able to play martial music that day; however, accompanists to the spellcaster do not subtract rounds from their own quota.