Close Wound (cantrip)
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Revision as of 00:30, 28 November 2023 by Tao alexis (talk | contribs)
Close wound is a cantrip that enables the caster to quickly end the damage being done to a combatant by an open, bleeding wound. The dweomer cannot close multiple wounds suffered by the same recipient, but can close any single of wound of any size with the same effectiveness.
Range | 10 ft. |
Duration | permanent |
Area of Effect | 1 creature |
Casting Time | 2 action points |
Saving Throw | none |
Level | cantrip |
Once enacted, the dweomer's effect is permanent. The cantrip offers no additional healing, however; this must be obtained through other means.