Hold Person (spell)
From The Authentic D&D Wiki
Revision as of 07:39, 24 November 2023 by Tao alexis (talk | contribs)
Hold person is a spell that immobilises humanoid creatures within the caster's line-of-sight. Those selected are allowed a saving throw. Those who fail become unable to move or take any action for the duration of the spell, while those who succeed remain unaffected. If the caster's experience level exceeds the number of hit dice or levels the targeted creature has, then a -1 penalty is applied to it's save equal to the difference. For example, if a 5th level caster attempts to hold a goblin with 1 hit die, the goblin's save would be performed at -4 on the die.
Range | 60 ft. |
Duration | 4 +1 round per level |
Area of Effect | 3 humanoids |
Casting Time | 1 round |
Saving Throw | negates |
Level | bard (2nd); cleric (2nd) |
The spell is limited as a means to kill those affected as helpless defenders.