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  • ...r later manipulation. The caster or anyone else may bear the fire without fear of harm, until the caster commands the fire to return to normal, whereupon
    3 KB (448 words) - 22:26, 19 October 2021
  • ...l)|suggestion]], [[Know Intent (spell)|know intent]], [[Fear (spell)|cause fear]], [[Animate Dead (spell)|animate dead]] and the detailed abilities below:
    6 KB (967 words) - 21:08, 2 November 2023
  • ...d with otherworldly concepts, often serving as a source of both wonder and fear, offering the promise of enlightenment and control of the universe, which c
    3 KB (486 words) - 20:23, 23 October 2023
  • | [[Remove Fear (spell)|remove fear]] || touch || permanent* || 3 creatures || 1 round || none* || no || restor ...lf || 3 rounds/level || 5 ft. circle || 2 rounds || none* || yes || causes fear to those who attack
    19 KB (2,463 words) - 01:52, 19 October 2023
  • ...ial to a good D&D game. The process of combat should evoke excitement and fear, with a real possibility of failure as well as triumph.
    3 KB (459 words) - 02:46, 25 October 2023
  • | [[Remove Fear (spell)|Remove fear]] || touch || permanent* || 3 creatures || 1 round || none* || restores cou
    9 KB (1,140 words) - 22:51, 6 October 2023
  • ...e with a few words and a pointed finger. Thus mages are often treated with fear and resentment — causing many [[Spellcasting|spellcasters]] to bear a gru
    3 KB (414 words) - 21:55, 22 December 2021
  • ...ignificance of a local leader's importance or to instill obedience through fear. The Assyrian kings depicted battle scenes illustrating their triumph over
    3 KB (512 words) - 21:47, 1 November 2023
  • ...ions for what transpired. There are also those who, influenced by a mix of fear, desperation, or newfound loyalties, may unsheathe their weapons, exhibitin
    4 KB (573 words) - 02:47, 8 October 2023
  • ...fire. They are powerful, formidable beings who despise humanoid races and fear the power of Allah and the Angels. The gate between Gehenna and the astral
    4 KB (576 words) - 23:43, 29 October 2023
  • * [[Fear (spell)]]
    5 KB (506 words) - 01:24, 10 May 2023
  • ...]''': be recognized as an unusual presence in a room, providing respect or fear depending upon the character's [[Charisma (ability stat)|charisma]].
    4 KB (610 words) - 04:34, 30 September 2023
  • ...he air, far enough above their enemies to enable them to spellcast without fear of physical attack. If pressed in battle, they will always give ground, pre
    4 KB (573 words) - 04:20, 23 July 2022
  • ...dense mass of enemies, or a defending formation, due to fear, scatters in fear before a charge. Under applicable circumstances, a morale check against br
    12 KB (1,937 words) - 17:53, 13 October 2023
  • ...ch additional point, the character can dive from a height of 2 ft. without fear of damage. This seems incidental, but the height increases quickly, since
    4 KB (726 words) - 00:41, 14 October 2023
  • ...all around; allies in this radius gain advantages on saving throws against fear and charm and are unaffected by morale. The effect also draws in others fr
    5 KB (721 words) - 03:56, 26 February 2024
  • ...cinate (spell)|fascinate]], [[Charm Person (spell)|charm]], [[Fear (spell)|fear]], [[Hypnotism (spell)|hypnosis]], illusion, mental control, [[Demonic Poss
    11 KB (1,716 words) - 19:04, 11 November 2023
  • ...e the dogs are approached cautiously to assess their behavior and level of fear or aggression. Building trust is then prioritized, achieved through patient
    5 KB (746 words) - 00:09, 25 April 2024
  • ...produce these effects; enables calming and comfort to those suffering from fear and madness.
    5 KB (723 words) - 21:30, 1 October 2023
  • |[[Fear (spell)|fear]] || self || 1 +1 round/level || 30° arc, 60 ft. path || 2 rounds || negat
    15 KB (1,908 words) - 03:52, 3 November 2023

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