Twitch (cantrip)
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Revision as of 17:56, 21 October 2022 by Tao alexis (talk | contribs)
Twitch causes recipients who fail their save to jerk and spasm, drawing attention to themselves and weakening their combat ability. Allies and followers of a twitching creature can be surprised on a 3 in 6, as their worry sufficiently distracts them at the moment of attack.
Range | 20 ft. |
Duration | 2 rounds |
Area of Effect | 2 creatures |
Casting Time | 2 action points (AP) |
Saving Throw | negates |
Level | cantrip |
At the same time, twitching creatures suffer a -2 penalty to hit for two rounds of combat. In addition, the spasms they experience causes a reduction of 1 AP from their movement.
The cantrip may affect any sort of creature, regardless of size or nature.