Set Injury (sage ability)
From The Authentic D&D Wiki
Jump to navigationJump to searchSet Injury is an authority-status sage ability in the study of Medicine. Following an injury, a physician with this skill is able to remove 1 point of injury damage per 25 points of knowledge skill possessed. This can be done at any time, as long as the injured person has not been moved since the injury was taken.
This means that if an individual were to suffer three points of injury damage, a physician with 62 points of knowledge would be able to reduce the injury by two points. This is done by properly setting the bone, re-aligning a dislocation of some kind or otherwise fixing the body so that it will better heal and in less time.