Difference between revisions of "Locathah"
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− | [[ | + | [[Category: Lacks Image]] |
+ | {{Bestiarychart | ||
+ | | name = Locathah | ||
+ | | species = humanoid (ichthyes) | ||
+ | | noapp = 3–30 | ||
+ | | behaviour = clan | ||
+ | | range = intertidal, ocean banks | ||
+ | | size = 5 ft. 9 in. tall | ||
+ | | weight = 190 lbs. | ||
+ | | int = 11–12 | ||
+ | | AC = 6 | ||
+ | | HD = 2+3 | ||
+ | | AP = 5 | ||
+ | | THAC0 = 19 | ||
+ | | hpdie = d8 | ||
+ | | attack = by weapon type | ||
+ | | dmg = varies | ||
+ | | special = +1 with trident, speak with animals | ||
+ | }} | ||
+ | The locathah are a humanoid race of aquatic nomads. They roam shallow | ||
+ | sea waters, hunting and gathering food from bountiful warm waters. For every 40 locathah encountered there will be a leader with 18 hit points | ||
+ | (treat as a 4th level fighter) and 4 assistants with 14 hit points (treat as 3rd | ||
+ | level fighters). If more than 120 are encountered there will be in addition a | ||
+ | chief with 22 points (treat as a 5th level fighter) and 12 guards (12-14 hit | ||
+ | points, 3rd level fighters). | ||
− | + | See [[Bestiary]] | |
+ | |||
+ | [[Category: Needs Rewrite]] |
Revision as of 18:43, 14 August 2020
Species | humanoid (ichthyes) |
No. Appearing | 3–30 |
Behaviour | clan |
Range | intertidal, ocean banks |
Size | 5 ft. 9 in. tall |
Weight | 190 lbs. |
Intelligence | 11–12 |
Armour Class | 6 |
Hit Dice | 2+3 |
Action Points | 5 |
Max. Stride | {{{stride}}} |
THAC0 | 19 |
Hp/Die | d8 |
Attack Forms | by weapon type |
Damage | varies |
Special Attacks | +1 with trident, speak with animals |
The locathah are a humanoid race of aquatic nomads. They roam shallow sea waters, hunting and gathering food from bountiful warm waters. For every 40 locathah encountered there will be a leader with 18 hit points (treat as a 4th level fighter) and 4 assistants with 14 hit points (treat as 3rd level fighters). If more than 120 are encountered there will be in addition a chief with 22 points (treat as a 5th level fighter) and 12 guards (12-14 hit points, 3rd level fighters).
See Bestiary