Difference between revisions of "Druid 6th Level Spells"
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| [[Conjure Fire Elemental (spell)|conjure fire elemental]] || || || || || || | | [[Conjure Fire Elemental (spell)|conjure fire elemental]] || || || || || || | ||
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− | | [[Cure Critical Wounds (spell)|cure critical wounds]] || touch || permanent || 1 to 70 recipients || 2 rounds || none || | + | | [[Cure Critical Wounds (spell)|cure critical wounds]] || touch || permanent || 1 to 70 recipients || 2 rounds || none || cures 20 +5d10 hit points |
|- | |- | ||
| [[Control Winds (spell)|control winds]] || || || || || || | | [[Control Winds (spell)|control winds]] || || || || || || |
Revision as of 21:44, 25 June 2020
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
animal summoning III | ||||||
anti-animal shell | ||||||
conjure fire elemental | ||||||
cure critical wounds | touch | permanent | 1 to 70 recipients | 2 rounds | none | cures 20 +5d10 hit points |
control winds | ||||||
insect plague | 360 ft. | 10 rounds/level | 360 ft. circle, 60 ft. high | 3 rounds | none* | creates a horde of creeping, hopping and flying insects |
moonbeam | ||||||
pass plant | ||||||
spike stones | 60 ft. | 30 + 5 rounds/level | 4 hexes/level (10 ft. square) | 3 rounds | none | transforms stony ground into hard pointed spikes as a barrier |
sticks to snakes | 30 ft. | 2 rounds/level | 1 stick/level | 2 rounds | none | transforms ordinary sticks into poisonous snakes |
transmute rock to mud | ||||||
wall of fire |
See Also,
Druid (class)
Druidic Spell Acquisition
Druidic Spell Tables