Difference between revisions of "Flame Walk (spell)"

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All gain a +3 saving throw against all forms of fire-based magic, reducing damage from such attacks by 50%.
 
All gain a +3 saving throw against all forms of fire-based magic, reducing damage from such attacks by 50%.
 
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Revision as of 19:42, 22 March 2020

Flame Walk
Range touch
Duration 10 rounds + 2 rounds per level
Area of Effect 1 creature/level
Casting Time 2 rounds
Saving Throw none
Level cleric (3rd)

Similar to resist, the flame walk enables the caster to affect multiple persons.

Removes any threat from natural heat or fire, allowing the recipient to endure even the coals of a fire or walking on lava without harm.

Recipients are rendered immune to ambient heat from spells such as wall of fire, or damage suffered from passing through such magic which is intended to produce ordinary fire-like effects.

All gain a +3 saving throw against all forms of fire-based magic, reducing damage from such attacks by 50%.